#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "SDL.h"
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#ifndef SDL_JOYSTICK_DISABLED
#ifdef __IPHONEOS__
#define SCREEN_WIDTH 320
#define SCREEN_HEIGHT 480
#else
#define SCREEN_WIDTH 640
#define SCREEN_HEIGHT 480
#endif
static SDL_Window *window = NULL;
static SDL_Renderer *screen = NULL;
static SDL_Joystick *joystick = NULL;
static SDL_bool done = SDL_FALSE;
static void
PrintJoystick(SDL_Joystick *joy)
{
const char *type;
char guid[64];
SDL_assert(SDL_JoystickFromInstanceID(SDL_JoystickInstanceID(joy)) == joy);
SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(joy), guid, sizeof (guid));
switch (SDL_JoystickGetType(joy)) {
case SDL_JOYSTICK_TYPE_GAMECONTROLLER:
type = "Game Controller";
break;
case SDL_JOYSTICK_TYPE_WHEEL:
type = "Wheel";
break;
case SDL_JOYSTICK_TYPE_ARCADE_STICK:
type = "Arcade Stick";
break;
case SDL_JOYSTICK_TYPE_FLIGHT_STICK:
type = "Flight Stick";
break;
case SDL_JOYSTICK_TYPE_DANCE_PAD:
type = "Dance Pad";
break;
case SDL_JOYSTICK_TYPE_GUITAR:
type = "Guitar";
break;
case SDL_JOYSTICK_TYPE_DRUM_KIT:
type = "Drum Kit";
break;
case SDL_JOYSTICK_TYPE_ARCADE_PAD:
type = "Arcade Pad";
break;
case SDL_JOYSTICK_TYPE_THROTTLE:
type = "Throttle";
break;
default:
type = "Unknown";
break;
}
SDL_Log("Joystick\n");
SDL_Log(" name: %s\n", SDL_JoystickName(joy));
SDL_Log(" type: %s\n", type);
SDL_Log(" LED: %s\n", SDL_JoystickHasLED(joy) ? "yes" : "no");
SDL_Log(" rumble: %s\n", SDL_JoystickHasRumble(joy) ? "yes" : "no");
SDL_Log("trigger rumble: %s\n", SDL_JoystickHasRumbleTriggers(joy) ? "yes" : "no");
SDL_Log(" axes: %d\n", SDL_JoystickNumAxes(joy));
SDL_Log(" balls: %d\n", SDL_JoystickNumBalls(joy));
SDL_Log(" hats: %d\n", SDL_JoystickNumHats(joy));
SDL_Log(" buttons: %d\n", SDL_JoystickNumButtons(joy));
SDL_Log(" instance id: %" SDL_PRIs32 "\n", SDL_JoystickInstanceID(joy));
SDL_Log(" guid: %s\n", guid);
SDL_Log(" VID/PID: 0x%.4x/0x%.4x\n", SDL_JoystickGetVendor(joy), SDL_JoystickGetProduct(joy));
}
static void
DrawRect(SDL_Renderer *r, const int x, const int y, const int w, const int h)
{
SDL_Rect area;
area.x = x;
area.y = y;
area.w = w;
area.h = h;
SDL_RenderFillRect(r, &area);
}
void
loop(void *arg)
{
SDL_Event event;
int i;
SDL_SetRenderDrawColor(screen, 0x0, 0x0, 0x0, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_JOYDEVICEADDED:
SDL_Log("Joystick device %d added.\n", (int) event.jdevice.which);
if (!joystick) {
joystick = SDL_JoystickOpen(event.jdevice.which);
if (joystick) {
PrintJoystick(joystick);
} else {
SDL_Log("Couldn't open joystick: %s\n", SDL_GetError());
}
}
break;
case SDL_JOYDEVICEREMOVED:
SDL_Log("Joystick device %d removed.\n", (int) event.jdevice.which);
if (event.jdevice.which == SDL_JoystickInstanceID(joystick)) {
SDL_JoystickClose(joystick);
joystick = SDL_JoystickOpen(0);
}
break;
case SDL_JOYAXISMOTION:
SDL_Log("Joystick %" SDL_PRIs32 " axis %d value: %d\n",
event.jaxis.which,
event.jaxis.axis, event.jaxis.value);
break;
case SDL_JOYHATMOTION:
SDL_Log("Joystick %" SDL_PRIs32 " hat %d value:",
event.jhat.which, event.jhat.hat);
if (event.jhat.value == SDL_HAT_CENTERED)
SDL_Log(" centered");
if (event.jhat.value & SDL_HAT_UP)
SDL_Log(" up");
if (event.jhat.value & SDL_HAT_RIGHT)
SDL_Log(" right");
if (event.jhat.value & SDL_HAT_DOWN)
SDL_Log(" down");
if (event.jhat.value & SDL_HAT_LEFT)
SDL_Log(" left");
SDL_Log("\n");
break;
case SDL_JOYBALLMOTION:
SDL_Log("Joystick %" SDL_PRIs32 " ball %d delta: (%d,%d)\n",
event.jball.which,
event.jball.ball, event.jball.xrel, event.jball.yrel);
break;
case SDL_JOYBUTTONDOWN:
SDL_Log("Joystick %" SDL_PRIs32 " button %d down\n",
event.jbutton.which, event.jbutton.button);
if (event.jbutton.button == 0) {
SDL_JoystickRumble(joystick, 0xFFFF, 0xFFFF, 500);
}
break;
case SDL_JOYBUTTONUP:
SDL_Log("Joystick %" SDL_PRIs32 " button %d up\n",
event.jbutton.which, event.jbutton.button);
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_l) {
SDL_Log("Lagging for 3 seconds...\n");
SDL_Delay(3000);
break;
}
if ((event.key.keysym.sym != SDLK_ESCAPE) &&
(event.key.keysym.sym != SDLK_AC_BACK)) {
break;
}
SDL_FALLTHROUGH;
case SDL_FINGERDOWN:
case SDL_MOUSEBUTTONDOWN:
case SDL_QUIT:
done = SDL_TRUE;
break;
default:
break;
}
}
if (joystick) {
const int BUTTONS_PER_LINE = ((SCREEN_WIDTH - 4) / 34);
int x, y;
SDL_SetRenderDrawColor(screen, 0x00, 0xFF, 0x00, SDL_ALPHA_OPAQUE);
y = SCREEN_HEIGHT - ((((SDL_JoystickNumButtons(joystick) + (BUTTONS_PER_LINE - 1)) / BUTTONS_PER_LINE) + 1) * 34);
for (i = 0; i < SDL_JoystickNumButtons(joystick); ++i) {
if ((i % BUTTONS_PER_LINE) == 0) {
y += 34;
}
if (SDL_JoystickGetButton(joystick, i) == SDL_PRESSED) {
x = 2 + (i % BUTTONS_PER_LINE) * 34;
DrawRect(screen, x, y, 32, 32);
}
}
SDL_SetRenderDrawColor(screen, 0xFF, 0x00, 0x00, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumAxes(joystick); ++i) {
x = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
x *= SCREEN_WIDTH;
x /= 65535;
if (x < 0) {
x = 0;
} else if (x > (SCREEN_WIDTH - 16)) {
x = SCREEN_WIDTH - 16;
}
++i;
if (i < SDL_JoystickNumAxes(joystick)) {
y = (((int) SDL_JoystickGetAxis(joystick, i)) + 32768);
} else {
y = 32768;
}
y *= SCREEN_HEIGHT;
y /= 65535;
if (y < 0) {
y = 0;
} else if (y > (SCREEN_HEIGHT - 16)) {
y = SCREEN_HEIGHT - 16;
}
DrawRect(screen, x, y, 16, 16);
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0xFF, SDL_ALPHA_OPAQUE);
for (i = 0; i < SDL_JoystickNumHats(joystick); ++i) {
const Uint8 hat_pos = SDL_JoystickGetHat(joystick, i);
x = SCREEN_WIDTH/2;
y = SCREEN_HEIGHT/2;
if (hat_pos & SDL_HAT_UP) {
y = 0;
} else if (hat_pos & SDL_HAT_DOWN) {
y = SCREEN_HEIGHT-8;
}
if (hat_pos & SDL_HAT_LEFT) {
x = 0;
} else if (hat_pos & SDL_HAT_RIGHT) {
x = SCREEN_WIDTH-8;
}
DrawRect(screen, x, y, 8, 8);
}
}
SDL_Delay(16);
SDL_RenderPresent(screen);
#ifdef __EMSCRIPTEN__
if (done) {
emscripten_cancel_main_loop();
}
#endif
}
int
main(int argc, char *argv[])
{
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
exit(1);
}
window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
if (window == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_FALSE;
}
SDL_SetRenderDrawColor(screen, 0x00, 0x00, 0x00, SDL_ALPHA_OPAQUE);
SDL_RenderClear(screen);
SDL_RenderPresent(screen);
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop_arg(loop, NULL, 0, 1);
#else
while (!done) {
loop(NULL);
}
#endif
SDL_DestroyRenderer(screen);
SDL_DestroyWindow(window);
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK);
return 0;
}
#else
int
main(int argc, char *argv[])
{
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL compiled without Joystick support.\n");
return 1;
}
#endif