#include <stdlib.h>
#ifdef __EMSCRIPTEN__
#include <emscripten/emscripten.h>
#endif
#include "SDL.h"
#include "testyuv_cvt.h"
#include "testutils.h"
#define MOOSEPIC_W 64
#define MOOSEPIC_H 88
#define MOOSEFRAME_SIZE (MOOSEPIC_W * MOOSEPIC_H)
#define MOOSEFRAMES_COUNT 10
SDL_Color MooseColors[84] = {
{49, 49, 49, SDL_ALPHA_OPAQUE}
, {66, 24, 0, SDL_ALPHA_OPAQUE}
, {66, 33, 0, SDL_ALPHA_OPAQUE}
, {66, 66, 66, SDL_ALPHA_OPAQUE}
,
{66, 115, 49, SDL_ALPHA_OPAQUE}
, {74, 33, 0, SDL_ALPHA_OPAQUE}
, {74, 41, 16, SDL_ALPHA_OPAQUE}
, {82, 33, 8, SDL_ALPHA_OPAQUE}
,
{82, 41, 8, SDL_ALPHA_OPAQUE}
, {82, 49, 16, SDL_ALPHA_OPAQUE}
, {82, 82, 82, SDL_ALPHA_OPAQUE}
, {90, 41, 8, SDL_ALPHA_OPAQUE}
,
{90, 41, 16, SDL_ALPHA_OPAQUE}
, {90, 57, 24, SDL_ALPHA_OPAQUE}
, {99, 49, 16, SDL_ALPHA_OPAQUE}
, {99, 66, 24, SDL_ALPHA_OPAQUE}
,
{99, 66, 33, SDL_ALPHA_OPAQUE}
, {99, 74, 33, SDL_ALPHA_OPAQUE}
, {107, 57, 24, SDL_ALPHA_OPAQUE}
, {107, 82, 41, SDL_ALPHA_OPAQUE}
,
{115, 57, 33, SDL_ALPHA_OPAQUE}
, {115, 66, 33, SDL_ALPHA_OPAQUE}
, {115, 66, 41, SDL_ALPHA_OPAQUE}
, {115, 74, 0, SDL_ALPHA_OPAQUE}
,
{115, 90, 49, SDL_ALPHA_OPAQUE}
, {115, 115, 115, SDL_ALPHA_OPAQUE}
, {123, 82, 0, SDL_ALPHA_OPAQUE}
, {123, 99, 57, SDL_ALPHA_OPAQUE}
,
{132, 66, 41, SDL_ALPHA_OPAQUE}
, {132, 74, 41, SDL_ALPHA_OPAQUE}
, {132, 90, 8, SDL_ALPHA_OPAQUE}
, {132, 99, 33, SDL_ALPHA_OPAQUE}
,
{132, 99, 66, SDL_ALPHA_OPAQUE}
, {132, 107, 66, SDL_ALPHA_OPAQUE}
, {140, 74, 49, SDL_ALPHA_OPAQUE}
, {140, 99, 16, SDL_ALPHA_OPAQUE}
,
{140, 107, 74, SDL_ALPHA_OPAQUE}
, {140, 115, 74, SDL_ALPHA_OPAQUE}
, {148, 107, 24, SDL_ALPHA_OPAQUE}
, {148, 115, 82, SDL_ALPHA_OPAQUE}
,
{148, 123, 74, SDL_ALPHA_OPAQUE}
, {148, 123, 90, SDL_ALPHA_OPAQUE}
, {156, 115, 33, SDL_ALPHA_OPAQUE}
, {156, 115, 90, SDL_ALPHA_OPAQUE}
,
{156, 123, 82, SDL_ALPHA_OPAQUE}
, {156, 132, 82, SDL_ALPHA_OPAQUE}
, {156, 132, 99, SDL_ALPHA_OPAQUE}
, {156, 156, 156, SDL_ALPHA_OPAQUE}
,
{165, 123, 49, SDL_ALPHA_OPAQUE}
, {165, 123, 90, SDL_ALPHA_OPAQUE}
, {165, 132, 82, SDL_ALPHA_OPAQUE}
, {165, 132, 90, SDL_ALPHA_OPAQUE}
,
{165, 132, 99, SDL_ALPHA_OPAQUE}
, {165, 140, 90, SDL_ALPHA_OPAQUE}
, {173, 132, 57, SDL_ALPHA_OPAQUE}
, {173, 132, 99, SDL_ALPHA_OPAQUE}
,
{173, 140, 107, SDL_ALPHA_OPAQUE}
, {173, 140, 115, SDL_ALPHA_OPAQUE}
, {173, 148, 99, SDL_ALPHA_OPAQUE}
, {173, 173, 173, SDL_ALPHA_OPAQUE}
,
{181, 140, 74, SDL_ALPHA_OPAQUE}
, {181, 148, 115, SDL_ALPHA_OPAQUE}
, {181, 148, 123, SDL_ALPHA_OPAQUE}
, {181, 156, 107, SDL_ALPHA_OPAQUE}
,
{189, 148, 123, SDL_ALPHA_OPAQUE}
, {189, 156, 82, SDL_ALPHA_OPAQUE}
, {189, 156, 123, SDL_ALPHA_OPAQUE}
, {189, 156, 132, SDL_ALPHA_OPAQUE}
,
{189, 189, 189, SDL_ALPHA_OPAQUE}
, {198, 156, 123, SDL_ALPHA_OPAQUE}
, {198, 165, 132, SDL_ALPHA_OPAQUE}
, {206, 165, 99, SDL_ALPHA_OPAQUE}
,
{206, 165, 132, SDL_ALPHA_OPAQUE}
, {206, 173, 140, SDL_ALPHA_OPAQUE}
, {206, 206, 206, SDL_ALPHA_OPAQUE}
, {214, 173, 115, SDL_ALPHA_OPAQUE}
,
{214, 173, 140, SDL_ALPHA_OPAQUE}
, {222, 181, 148, SDL_ALPHA_OPAQUE}
, {222, 189, 132, SDL_ALPHA_OPAQUE}
, {222, 189, 156, SDL_ALPHA_OPAQUE}
,
{222, 222, 222, SDL_ALPHA_OPAQUE}
, {231, 198, 165, SDL_ALPHA_OPAQUE}
, {231, 231, 231, SDL_ALPHA_OPAQUE}
, {239, 206, 173, SDL_ALPHA_OPAQUE}
};
Uint8 MooseFrame[MOOSEFRAMES_COUNT][MOOSEFRAME_SIZE*2];
SDL_Texture *MooseTexture;
SDL_Rect displayrect;
int window_w;
int window_h;
SDL_Renderer *renderer;
int paused = 0;
int i;
SDL_bool done = SDL_FALSE;
static int fpsdelay;
static void
quit(int rc)
{
SDL_Quit();
exit(rc);
}
static void
PrintUsage(char *argv0)
{
SDL_Log("Usage: %s [arg] [arg] [arg] ...\n", argv0);
SDL_Log("\n");
SDL_Log("Where 'arg' is any of the following options:\n");
SDL_Log("\n");
SDL_Log(" -fps <frames per second>\n");
SDL_Log(" -nodelay\n");
SDL_Log(" -format <fmt> (one of the: YV12, IYUV, YUY2, UYVY, YVYU)\n");
SDL_Log(" -scale <scale factor> (initial scale of the overlay)\n");
SDL_Log(" -help (shows this help)\n");
SDL_Log("\n");
SDL_Log("Press ESC to exit, or SPACE to freeze the movie while application running.\n");
SDL_Log("\n");
}
void
loop()
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_WINDOWEVENT:
if (event.window.event == SDL_WINDOWEVENT_RESIZED) {
SDL_RenderSetViewport(renderer, NULL);
displayrect.w = window_w = event.window.data1;
displayrect.h = window_h = event.window.data2;
}
break;
case SDL_MOUSEBUTTONDOWN:
displayrect.x = event.button.x - window_w / 2;
displayrect.y = event.button.y - window_h / 2;
break;
case SDL_MOUSEMOTION:
if (event.motion.state) {
displayrect.x = event.motion.x - window_w / 2;
displayrect.y = event.motion.y - window_h / 2;
}
break;
case SDL_KEYDOWN:
if (event.key.keysym.sym == SDLK_SPACE) {
paused = !paused;
break;
}
if (event.key.keysym.sym != SDLK_ESCAPE) {
break;
}
case SDL_QUIT:
done = SDL_TRUE;
break;
}
}
#ifndef __EMSCRIPTEN__
SDL_Delay(fpsdelay);
#endif
if (!paused) {
i = (i + 1) % MOOSEFRAMES_COUNT;
SDL_UpdateTexture(MooseTexture, NULL, MooseFrame[i], MOOSEPIC_W);
}
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, MooseTexture, NULL, &displayrect);
SDL_RenderPresent(renderer);
#ifdef __EMSCRIPTEN__
if (done) {
emscripten_cancel_main_loop();
}
#endif
}
int
main(int argc, char **argv)
{
Uint8 *RawMooseData;
SDL_RWops *handle;
SDL_Window *window;
int j;
int fps = 12;
int nodelay = 0;
int scale = 5;
char *filename = NULL;
SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't initialize SDL: %s\n", SDL_GetError());
return 3;
}
while (argc > 1) {
if (SDL_strcmp(argv[1], "-fps") == 0) {
if (argv[2]) {
fps = SDL_atoi(argv[2]);
if (fps == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
if ((fps < 0) || (fps > 1000)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -fps option must be in range from 1 to 1000, default is 12.\n");
quit(10);
}
argv += 2;
argc -= 2;
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
} else if (SDL_strcmp(argv[1], "-nodelay") == 0) {
nodelay = 1;
argv += 1;
argc -= 1;
} else if (SDL_strcmp(argv[1], "-scale") == 0) {
if (argv[2]) {
scale = SDL_atoi(argv[2]);
if (scale == 0) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -scale option requires an argument [from 1 to 50], default is 5.\n");
quit(10);
}
if ((scale < 0) || (scale > 50)) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -scale option must be in range from 1 to 50, default is 5.\n");
quit(10);
}
argv += 2;
argc -= 2;
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION,
"The -fps option requires an argument [from 1 to 1000], default is 12.\n");
quit(10);
}
} else if ((SDL_strcmp(argv[1], "-help") == 0)
|| (SDL_strcmp(argv[1], "-h") == 0)) {
PrintUsage(argv[0]);
quit(0);
} else {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unrecognized option: %s.\n", argv[1]);
quit(10);
}
break;
}
RawMooseData = (Uint8 *) SDL_malloc(MOOSEFRAME_SIZE * MOOSEFRAMES_COUNT);
if (RawMooseData == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't allocate memory for movie !\n");
quit(1);
}
filename = GetResourceFilename(NULL, "moose.dat");
if (filename == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory\n");
return -1;
}
handle = SDL_RWFromFile(filename, "rb");
SDL_free(filename);
if (handle == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Can't find the file moose.dat !\n");
SDL_free(RawMooseData);
quit(2);
}
SDL_RWread(handle, RawMooseData, MOOSEFRAME_SIZE, MOOSEFRAMES_COUNT);
SDL_RWclose(handle);
window_w = MOOSEPIC_W * scale;
window_h = MOOSEPIC_H * scale;
window = SDL_CreateWindow("Happy Moose",
SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_w, window_h,
SDL_WINDOW_RESIZABLE);
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create window: %s\n", SDL_GetError());
SDL_free(RawMooseData);
quit(4);
}
renderer = SDL_CreateRenderer(window, -1, 0);
if (!renderer) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create renderer: %s\n", SDL_GetError());
SDL_free(RawMooseData);
quit(4);
}
MooseTexture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING, MOOSEPIC_W, MOOSEPIC_H);
if (!MooseTexture) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't set create texture: %s\n", SDL_GetError());
SDL_free(RawMooseData);
quit(5);
}
for (i = 0; i < MOOSEFRAMES_COUNT; i++) {
Uint8 MooseFrameRGB[MOOSEFRAME_SIZE*3];
Uint8 *rgb;
Uint8 *frame;
rgb = MooseFrameRGB;
frame = RawMooseData + i * MOOSEFRAME_SIZE;
for (j = 0; j < MOOSEFRAME_SIZE; ++j) {
rgb[0] = MooseColors[frame[j]].r;
rgb[1] = MooseColors[frame[j]].g;
rgb[2] = MooseColors[frame[j]].b;
rgb += 3;
}
ConvertRGBtoYUV(SDL_PIXELFORMAT_YV12, MooseFrameRGB, MOOSEPIC_W*3, MooseFrame[i], MOOSEPIC_W, MOOSEPIC_H,
SDL_GetYUVConversionModeForResolution(MOOSEPIC_W, MOOSEPIC_H),
0, 100);
}
SDL_free(RawMooseData);
i = 0;
if (nodelay) {
fpsdelay = 0;
} else {
fpsdelay = 1000 / fps;
}
displayrect.x = 0;
displayrect.y = 0;
displayrect.w = window_w;
displayrect.h = window_h;
SDL_EventState(SDL_KEYUP, SDL_IGNORE);
#ifdef __EMSCRIPTEN__
emscripten_set_main_loop(loop, nodelay ? 0 : fps, 1);
#else
while (!done) {
loop();
}
#endif
SDL_DestroyRenderer(renderer);
quit(0);
return 0;
}