use crate::error::{RusTorchError, RusTorchResult};
use crate::memory::{
MemoryPool, pressure_monitor::PressureMonitor,
AllocationStrategy, PressureLevel
};
use crate::tensor::Tensor;
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, Instant};
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MemoryLocation {
Host,
Device(usize),
Unified,
PinnedHost,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TransferDirection {
HostToDevice,
DeviceToHost,
DeviceToDevice,
PeerToPeer(usize, usize),
}
pub struct GpuMemoryAllocator {
device_id: usize,
total_memory: usize,
available_memory: Arc<RwLock<usize>>,
memory_pool: Arc<MemoryPool<f32>>,
allocations: Arc<RwLock<HashMap<usize, GpuAllocation>>>,
transfer_optimizer: Arc<TransferOptimizer>,
pinned_cache: Arc<PinnedMemoryCache>,
}
#[derive(Debug, Clone)]
pub struct GpuAllocation {
pub id: usize,
pub device_ptr: usize,
pub size: usize,
pub location: MemoryLocation,
pub allocated_at: Instant,
pub last_accessed: Instant,
pub ref_count: usize,
pub is_pinned: bool,
}
pub struct TransferOptimizer {
transfer_queue: Mutex<VecDeque<TransferRequest>>,
statistics: RwLock<TransferStatistics>,
config: TransferConfig,
bandwidth_estimator: BandwidthEstimator,
prefetch_predictor: PrefetchPredictor,
}
#[derive(Debug, Clone)]
pub struct TransferRequest {
pub id: u64,
pub source: MemoryLocation,
pub destination: MemoryLocation,
pub size: usize,
pub priority: TransferPriority,
pub is_async: bool,
pub callback: Option<Arc<dyn Fn() + Send + Sync>>,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord)]
pub enum TransferPriority {
Immediate = 0,
High = 1,
Normal = 2,
Low = 3,
}
#[derive(Debug, Default)]
pub struct TransferStatistics {
pub total_transfers: u64,
pub total_bytes: usize,
pub avg_transfer_time: Duration,
pub peak_bandwidth: f64,
pub patterns: HashMap<TransferDirection, u64>,
}
#[derive(Debug, Clone)]
pub struct TransferConfig {
pub async_transfers: bool,
pub compression: bool,
pub coalescing: bool,
pub coalescing_window: Duration,
pub prefetch_distance: usize,
}
pub struct BandwidthEstimator {
measurements: VecDeque<BandwidthMeasurement>,
max_history: usize,
current_estimate: f64,
}
#[derive(Debug, Clone)]
pub struct BandwidthMeasurement {
pub direction: TransferDirection,
pub bytes: usize,
pub duration: Duration,
pub bandwidth: f64,
pub timestamp: Instant,
}
pub struct PrefetchPredictor {
access_history: VecDeque<AccessPattern>,
prediction_model: PredictionModel,
accuracy: f64,
}
#[derive(Debug, Clone)]
pub struct AccessPattern {
pub tensor_id: usize,
pub timestamp: Instant,
pub access_type: AccessType,
pub location: MemoryLocation,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum AccessType {
Read,
Write,
ReadModifyWrite,
}
#[derive(Debug)]
pub struct PredictionModel {
pub threshold: f64,
pub lookahead: usize,
pub confidence: f64,
}
pub struct PinnedMemoryCache {
cache: RwLock<HashMap<usize, PinnedAllocation>>,
max_pinned_memory: usize,
current_usage: Arc<RwLock<usize>>,
lru_queue: Mutex<VecDeque<usize>>,
}
#[derive(Debug, Clone)]
pub struct PinnedAllocation {
pub host_ptr: usize,
pub size: usize,
pub in_use: bool,
pub last_used: Instant,
}
pub struct UnifiedMemoryManager {
allocations: Arc<RwLock<HashMap<usize, UnifiedAllocation>>>,
coherence_protocol: CoherenceProtocol,
migration_policy: MigrationPolicy,
fault_handler: Arc<PageFaultHandler>,
}
#[derive(Debug, Clone)]
pub struct UnifiedAllocation {
pub id: usize,
pub virtual_addr: usize,
pub size: usize,
pub residency: MemoryLocation,
pub access_counters: AccessCounters,
pub migration_history: Vec<MigrationEvent>,
}
#[derive(Debug, Clone, Default)]
pub struct AccessCounters {
pub cpu_accesses: u64,
pub gpu_accesses: u64,
pub last_cpu_access: Option<Instant>,
pub last_gpu_access: Option<Instant>,
}
#[derive(Debug, Clone)]
pub struct MigrationEvent {
pub timestamp: Instant,
pub from: MemoryLocation,
pub to: MemoryLocation,
pub reason: MigrationReason,
pub bytes: usize,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MigrationReason {
PageFault,
Prefetch,
Pressure,
AccessPattern,
Manual,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum CoherenceProtocol {
WriteThrough,
WriteBack,
WriteInvalidate,
}
#[derive(Debug, Clone)]
pub struct MigrationPolicy {
pub threshold: f64,
pub eager_migration: bool,
pub granularity: MigrationGranularity,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum MigrationGranularity {
Page,
Block(usize),
Full,
}
pub struct PageFaultHandler {
fault_stats: RwLock<FaultStatistics>,
resolution_strategy: ResolutionStrategy,
}
#[derive(Debug, Default)]
pub struct FaultStatistics {
pub total_faults: u64,
pub cpu_faults: u64,
pub gpu_faults: u64,
pub avg_resolution_time: Duration,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ResolutionStrategy {
Immediate,
Deferred,
Replicated,
}
impl GpuMemoryAllocator {
pub fn new(device_id: usize, total_memory: usize, memory_pool: Arc<MemoryPool<f32>>) -> Self {
Self {
device_id,
total_memory,
available_memory: Arc::new(RwLock::new(total_memory)),
memory_pool,
allocations: Arc::new(RwLock::new(HashMap::new())),
transfer_optimizer: Arc::new(TransferOptimizer::new(TransferConfig::default())),
pinned_cache: Arc::new(PinnedMemoryCache::new(1024 * 1024 * 100)), }
}
pub fn allocate(&self, size: usize) -> RusTorchResult<GpuAllocation> {
let mut available = self.available_memory.write().unwrap();
if *available < size {
self.memory_pool.trigger_gc();
if *available < size {
return Err(RusTorchError::OutOfMemory(format!(
"Cannot allocate {} bytes on GPU {}", size, self.device_id
)));
}
}
let device_ptr = self.allocate_device_memory(size)?;
*available -= size;
let allocation = GpuAllocation {
id: self.generate_allocation_id(),
device_ptr,
size,
location: MemoryLocation::Device(self.device_id),
allocated_at: Instant::now(),
last_accessed: Instant::now(),
ref_count: 1,
is_pinned: false,
};
let mut allocations = self.allocations.write().unwrap();
allocations.insert(allocation.id, allocation.clone());
Ok(allocation)
}
pub fn deallocate(&self, allocation_id: usize) -> RusTorchResult<()> {
let mut allocations = self.allocations.write().unwrap();
if let Some(allocation) = allocations.remove(&allocation_id) {
self.free_device_memory(allocation.device_ptr)?;
let mut available = self.available_memory.write().unwrap();
*available += allocation.size;
}
Ok(())
}
pub fn transfer(&self, request: TransferRequest) -> RusTorchResult<()> {
self.transfer_optimizer.optimize_and_execute(request)
}
pub fn allocate_pinned(&self, size: usize) -> RusTorchResult<PinnedAllocation> {
self.pinned_cache.allocate(size)
}
fn allocate_device_memory(&self, size: usize) -> RusTorchResult<usize> {
Ok(0) }
fn free_device_memory(&self, ptr: usize) -> RusTorchResult<()> {
Ok(())
}
fn generate_allocation_id(&self) -> usize {
use std::sync::atomic::{AtomicUsize, Ordering};
static COUNTER: AtomicUsize = AtomicUsize::new(0);
COUNTER.fetch_add(1, Ordering::SeqCst)
}
pub fn memory_stats(&self) -> GpuMemoryStats {
let available = *self.available_memory.read().unwrap();
let allocations = self.allocations.read().unwrap();
GpuMemoryStats {
device_id: self.device_id,
total_memory: self.total_memory,
available_memory: available,
used_memory: self.total_memory - available,
allocation_count: allocations.len(),
fragmentation: self.calculate_fragmentation(),
}
}
fn calculate_fragmentation(&self) -> f64 {
0.0 }
}
#[derive(Debug, Clone)]
pub struct GpuMemoryStats {
pub device_id: usize,
pub total_memory: usize,
pub available_memory: usize,
pub used_memory: usize,
pub allocation_count: usize,
pub fragmentation: f64,
}
impl TransferOptimizer {
pub fn new(config: TransferConfig) -> Self {
Self {
transfer_queue: Mutex::new(VecDeque::new()),
statistics: RwLock::new(TransferStatistics::default()),
config,
bandwidth_estimator: BandwidthEstimator::new(),
prefetch_predictor: PrefetchPredictor::new(),
}
}
pub fn optimize_and_execute(&self, request: TransferRequest) -> RusTorchResult<()> {
let estimated_time = self.estimate_transfer_time(&request);
if self.config.coalescing && self.should_coalesce(&request, estimated_time) {
self.queue_for_coalescing(request)?;
} else {
self.execute_transfer(request)?;
}
Ok(())
}
fn estimate_transfer_time(&self, request: &TransferRequest) -> Duration {
let direction = self.get_transfer_direction(&request.source, &request.destination);
let bandwidth = self.bandwidth_estimator.estimate(direction);
Duration::from_secs_f64(request.size as f64 / bandwidth)
}
fn should_coalesce(&self, request: &TransferRequest, estimated_time: Duration) -> bool {
request.priority == TransferPriority::Low &&
estimated_time < self.config.coalescing_window
}
fn queue_for_coalescing(&self, request: TransferRequest) -> RusTorchResult<()> {
let mut queue = self.transfer_queue.lock().unwrap();
queue.push_back(request);
if queue.len() >= 16 || self.oldest_request_age(&queue) > self.config.coalescing_window {
self.flush_coalesced_transfers()?;
}
Ok(())
}
fn execute_transfer(&self, request: TransferRequest) -> RusTorchResult<()> {
let start = Instant::now();
self.platform_transfer(&request)?;
self.update_statistics(&request, start.elapsed());
if let Some(callback) = &request.callback {
callback();
}
Ok(())
}
fn platform_transfer(&self, request: &TransferRequest) -> RusTorchResult<()> {
Ok(())
}
fn flush_coalesced_transfers(&self) -> RusTorchResult<()> {
let mut queue = self.transfer_queue.lock().unwrap();
let transfers: Vec<_> = queue.drain(..).collect();
for transfer in transfers {
self.execute_transfer(transfer)?;
}
Ok(())
}
fn get_transfer_direction(&self, source: &MemoryLocation, dest: &MemoryLocation) -> TransferDirection {
match (source, dest) {
(MemoryLocation::Host, MemoryLocation::Device(_)) => TransferDirection::HostToDevice,
(MemoryLocation::Device(_), MemoryLocation::Host) => TransferDirection::DeviceToHost,
(MemoryLocation::Device(a), MemoryLocation::Device(b)) if a == b => TransferDirection::DeviceToDevice,
(MemoryLocation::Device(a), MemoryLocation::Device(b)) => TransferDirection::PeerToPeer(*a, *b),
_ => TransferDirection::HostToDevice, }
}
fn oldest_request_age(&self, queue: &VecDeque<TransferRequest>) -> Duration {
queue.front()
.map(|r| Instant::now().duration_since(Instant::now())) .unwrap_or(Duration::ZERO)
}
fn update_statistics(&self, request: &TransferRequest, duration: Duration) {
let mut stats = self.statistics.write().unwrap();
stats.total_transfers += 1;
stats.total_bytes += request.size;
let total_time = stats.avg_transfer_time.as_secs_f64() * stats.total_transfers as f64;
stats.avg_transfer_time = Duration::from_secs_f64(
(total_time + duration.as_secs_f64()) / (stats.total_transfers as f64)
);
let bandwidth = request.size as f64 / duration.as_secs_f64();
if bandwidth > stats.peak_bandwidth {
stats.peak_bandwidth = bandwidth;
}
let direction = self.get_transfer_direction(&request.source, &request.destination);
*stats.patterns.entry(direction).or_insert(0) += 1;
}
}
impl Default for TransferConfig {
fn default() -> Self {
Self {
async_transfers: true,
compression: false,
coalescing: true,
coalescing_window: Duration::from_millis(10),
prefetch_distance: 2,
}
}
}
impl BandwidthEstimator {
pub fn new() -> Self {
Self {
measurements: VecDeque::new(),
max_history: 100,
current_estimate: 10e9, }
}
pub fn estimate(&self, direction: TransferDirection) -> f64 {
let recent: Vec<_> = self.measurements.iter()
.filter(|m| m.direction == direction)
.take(10)
.collect();
if recent.is_empty() {
self.current_estimate
} else {
let mut total_weight = 0.0;
let mut weighted_sum = 0.0;
for (i, measurement) in recent.iter().enumerate() {
let weight = 1.0 / (i + 1) as f64;
weighted_sum += measurement.bandwidth * weight;
total_weight += weight;
}
weighted_sum / total_weight
}
}
pub fn add_measurement(&mut self, measurement: BandwidthMeasurement) {
if self.measurements.len() >= self.max_history {
self.measurements.pop_front();
}
self.current_estimate = measurement.bandwidth;
self.measurements.push_back(measurement);
}
}
impl PrefetchPredictor {
pub fn new() -> Self {
Self {
access_history: VecDeque::new(),
prediction_model: PredictionModel {
threshold: 0.7,
lookahead: 3,
confidence: 0.0,
},
accuracy: 0.0,
}
}
pub fn predict_next(&self) -> Option<usize> {
if self.access_history.len() < 3 {
return None;
}
None
}
pub fn record_access(&mut self, pattern: AccessPattern) {
if self.access_history.len() >= 1000 {
self.access_history.pop_front();
}
self.access_history.push_back(pattern);
self.update_model();
}
fn update_model(&mut self) {
}
}
impl PinnedMemoryCache {
pub fn new(max_pinned_memory: usize) -> Self {
Self {
cache: RwLock::new(HashMap::new()),
max_pinned_memory,
current_usage: Arc::new(RwLock::new(0)),
lru_queue: Mutex::new(VecDeque::new()),
}
}
pub fn allocate(&self, size: usize) -> RusTorchResult<PinnedAllocation> {
let mut cache = self.cache.write().unwrap();
for (id, allocation) in cache.iter_mut() {
if !allocation.in_use && allocation.size >= size {
allocation.in_use = true;
allocation.last_used = Instant::now();
return Ok(allocation.clone());
}
}
let mut current = self.current_usage.write().unwrap();
if *current + size > self.max_pinned_memory {
self.evict_lru(size)?;
}
let host_ptr = self.allocate_pinned_memory(size)?;
let allocation = PinnedAllocation {
host_ptr,
size,
in_use: true,
last_used: Instant::now(),
};
*current += size;
cache.insert(host_ptr, allocation.clone());
Ok(allocation)
}
fn allocate_pinned_memory(&self, size: usize) -> RusTorchResult<usize> {
Ok(0) }
fn evict_lru(&self, required_size: usize) -> RusTorchResult<()> {
Ok(())
}
pub fn release(&self, host_ptr: usize) -> RusTorchResult<()> {
let mut cache = self.cache.write().unwrap();
if let Some(allocation) = cache.get_mut(&host_ptr) {
allocation.in_use = false;
allocation.last_used = Instant::now();
}
Ok(())
}
}
impl UnifiedMemoryManager {
pub fn new() -> Self {
Self {
allocations: Arc::new(RwLock::new(HashMap::new())),
coherence_protocol: CoherenceProtocol::WriteBack,
migration_policy: MigrationPolicy {
threshold: 0.7,
eager_migration: false,
granularity: MigrationGranularity::Page,
},
fault_handler: Arc::new(PageFaultHandler::new()),
}
}
pub fn allocate(&self, size: usize) -> RusTorchResult<UnifiedAllocation> {
let virtual_addr = self.allocate_unified_memory(size)?;
let allocation = UnifiedAllocation {
id: self.generate_allocation_id(),
virtual_addr,
size,
residency: MemoryLocation::Unified,
access_counters: AccessCounters::default(),
migration_history: Vec::new(),
};
let mut allocations = self.allocations.write().unwrap();
allocations.insert(allocation.id, allocation.clone());
Ok(allocation)
}
pub fn handle_fault(&self, addr: usize, is_gpu: bool) -> RusTorchResult<()> {
self.fault_handler.handle(addr, is_gpu, &self.migration_policy)
}
fn allocate_unified_memory(&self, size: usize) -> RusTorchResult<usize> {
Ok(0) }
fn generate_allocation_id(&self) -> usize {
use std::sync::atomic::{AtomicUsize, Ordering};
static COUNTER: AtomicUsize = AtomicUsize::new(0);
COUNTER.fetch_add(1, Ordering::SeqCst)
}
}
impl PageFaultHandler {
pub fn new() -> Self {
Self {
fault_stats: RwLock::new(FaultStatistics::default()),
resolution_strategy: ResolutionStrategy::Immediate,
}
}
pub fn handle(&self, addr: usize, is_gpu: bool, policy: &MigrationPolicy) -> RusTorchResult<()> {
let start = Instant::now();
let mut stats = self.fault_stats.write().unwrap();
stats.total_faults += 1;
if is_gpu {
stats.gpu_faults += 1;
} else {
stats.cpu_faults += 1;
}
match self.resolution_strategy {
ResolutionStrategy::Immediate => {
self.migrate_page(addr, is_gpu, policy)?;
},
ResolutionStrategy::Deferred => {
self.queue_migration(addr, is_gpu)?;
},
ResolutionStrategy::Replicated => {
self.replicate_page(addr)?;
},
}
let duration = start.elapsed();
let total_time = stats.avg_resolution_time.as_secs_f64() * (stats.total_faults - 1) as f64;
stats.avg_resolution_time = Duration::from_secs_f64(
(total_time + duration.as_secs_f64()) / stats.total_faults as f64
);
Ok(())
}
fn migrate_page(&self, addr: usize, to_gpu: bool, policy: &MigrationPolicy) -> RusTorchResult<()> {
Ok(())
}
fn queue_migration(&self, addr: usize, to_gpu: bool) -> RusTorchResult<()> {
Ok(())
}
fn replicate_page(&self, addr: usize) -> RusTorchResult<()> {
Ok(())
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_gpu_memory_allocator() {
let pool = Arc::new(MemoryPool::new(Default::default()));
let allocator = GpuMemoryAllocator::new(0, 1024 * 1024 * 1024, pool);
let result = allocator.allocate(1024 * 1024);
assert!(result.is_ok());
let stats = allocator.memory_stats();
assert_eq!(stats.device_id, 0);
assert!(stats.used_memory > 0);
}
#[test]
fn test_transfer_optimizer() {
let optimizer = TransferOptimizer::new(TransferConfig::default());
let request = TransferRequest {
id: 1,
source: MemoryLocation::Host,
destination: MemoryLocation::Device(0),
size: 1024 * 1024,
priority: TransferPriority::Normal,
is_async: true,
callback: None,
};
let result = optimizer.optimize_and_execute(request);
assert!(result.is_ok());
}
#[test]
fn test_bandwidth_estimator() {
let mut estimator = BandwidthEstimator::new();
estimator.add_measurement(BandwidthMeasurement {
direction: TransferDirection::HostToDevice,
bytes: 1024 * 1024,
duration: Duration::from_millis(1),
bandwidth: 1e9,
timestamp: Instant::now(),
});
let estimate = estimator.estimate(TransferDirection::HostToDevice);
assert!(estimate > 0.0);
}
#[test]
fn test_pinned_memory_cache() {
let cache = PinnedMemoryCache::new(1024 * 1024);
let result = cache.allocate(1024);
assert!(result.is_ok());
if let Ok(allocation) = result {
let release_result = cache.release(allocation.host_ptr);
assert!(release_result.is_ok());
}
}
#[test]
fn test_unified_memory_manager() {
let manager = UnifiedMemoryManager::new();
let result = manager.allocate(1024 * 1024);
assert!(result.is_ok());
}
}