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//
// GENERATED FILE
//
use super::*;
use f2rust_std::*;
pub const LBPOOL: i32 = -5;
const SIZIDX: i32 = 0;
const FREIDX: i32 = -1;
//$Procedure ZZHSC ( Private---Add-only Character Hash )
pub fn ZZHSC(
HASHSZ: i32,
HEDLST: &[i32],
COLLST: &[i32],
ITEMS: CharArray,
ITEM: &[u8],
ITEMAT: i32,
NEW: bool,
AVAIL: i32,
ctx: &mut Context,
) -> f2rust_std::Result<()> {
//
// Hash control area items.
//
//
// SPICELIB functions.
//
//
// Local variables.
//
//
// Standard SPICE error handling.
//
if RETURN(ctx) {
return Ok(());
} else {
CHKIN(b"ZZHSC", ctx)?;
}
//
// Signal bogus entry error and check out.
//
SIGERR(b"SPICE(BOGUSENTRY)", ctx)?;
CHKOUT(b"ZZHSC", ctx)?;
Ok(())
}
//$Procedure ZZHSCINI ( Private---Initialize Add-only Character Hash )
pub fn ZZHSCINI(
HASHSZ: i32,
HEDLST: &mut [i32],
COLLST: &mut [i32],
ctx: &mut Context,
) -> f2rust_std::Result<()> {
let mut HEDLST = DummyArrayMut::new(HEDLST, 1..);
let mut COLLST = DummyArrayMut::new(COLLST, LBPOOL..);
let mut I: i32 = 0;
//
// Standard SPICE error handling.
//
CHKIN(b"ZZHSCINI", ctx)?;
if (HASHSZ > 0) {
//
// Wipe out head node pointer list.
//
{
let m1__: i32 = 1;
let m2__: i32 = HASHSZ;
let m3__: i32 = 1;
I = m1__;
for _ in 0..((m2__ - m1__ + m3__) / m3__) as i32 {
HEDLST[I] = 0;
I += m3__;
}
}
//
// Reset control area.
//
COLLST[SIZIDX] = HASHSZ;
COLLST[FREIDX] = 1;
}
//
// The requested number of nodes must be in the valid range. If it
// is not, ZZHASH2 will signal an error.
//
I = ZZHASH2(b" ", HASHSZ, ctx)?;
if FAILED(ctx) {
CHKOUT(b"ZZHSCINI", ctx)?;
return Ok(());
}
CHKOUT(b"ZZHSCINI", ctx)?;
Ok(())
}
//$Procedure ZZHSCADD ( Private---Add Item to Add-only Character Hash )
pub fn ZZHSCADD(
HEDLST: &mut [i32],
COLLST: &mut [i32],
ITEMS: CharArrayMut,
ITEM: &[u8],
ITEMAT: &mut i32,
NEW: &mut bool,
ctx: &mut Context,
) -> f2rust_std::Result<()> {
let mut HEDLST = DummyArrayMut::new(HEDLST, 1..);
let mut COLLST = DummyArrayMut::new(COLLST, LBPOOL..);
let mut ITEMS = DummyCharArrayMut::new(ITEMS, None, 1..);
let mut LOOKAT: i32 = 0;
let mut NODE: i32 = 0;
let mut FULL: bool = false;
let mut LFOUND: bool = false;
//
// Standard SPICE error handling. No checking-in here. We will do it
// when we have to.
//
if RETURN(ctx) {
return Ok(());
}
//
// Set flag indicating whether the hash is full.
//
FULL = (COLLST[FREIDX] > COLLST[SIZIDX]);
//
// Use hash function to get index of the head node.
//
LOOKAT = ZZHASH2(ITEM, COLLST[SIZIDX], ctx)?;
NODE = HEDLST[LOOKAT];
//
// Set initial values.
//
LFOUND = false;
*NEW = false;
//
// See if this item (or one colliding with it in the hash scheme)
// has already been stored in the item list.
//
if (NODE > 0) {
//
// Start at the head node and check each item saved for this hash
// value until we find a item that matches or run out of items in
// this conflict resolution list.
//
while ((NODE > 0) && !LFOUND) {
LFOUND = fstr::eq(ITEMS.get(NODE), ITEM);
*ITEMAT = NODE;
NODE = COLLST[NODE];
}
//
// If we didn't find this item on the conflict resolution list
// and our hash is not full we will add this item to it.
//
if (!LFOUND && !FULL) {
//
// Get next free node.
//
NODE = COLLST[FREIDX];
//
// Increment next free node pointer.
//
COLLST[FREIDX] = (COLLST[FREIDX] + 1);
//
// Set current node pointer to the node we just picked for
// this item.
//
COLLST[*ITEMAT] = NODE;
//
// Set new node pointer to 0, just in case.
//
COLLST[NODE] = 0;
//
// Save item.
//
fstr::assign(ITEMS.get_mut(NODE), ITEM);
//
// Set output node ID and new and found flags.
//
*ITEMAT = NODE;
*NEW = true;
LFOUND = true;
}
} else if !FULL {
//
// Nothing like this item (in the hashing sense) has been stored
// so far and the hash is not full.
//
// Get next free node.
//
NODE = COLLST[FREIDX];
//
// Increment next free node pointer.
//
COLLST[FREIDX] = (COLLST[FREIDX] + 1);
//
// Set new node pointer to 0, just in case.
//
COLLST[NODE] = 0;
//
// Set the head node pointer to this node.
//
HEDLST[LOOKAT] = NODE;
//
// Save item.
//
fstr::assign(ITEMS.get_mut(NODE), ITEM);
//
// Set output node ID and new and found flags.
//
*ITEMAT = NODE;
*NEW = true;
LFOUND = true;
}
//
// Set ITEMAT to 0 if LFOUND is FALSE.
//
if !LFOUND {
*ITEMAT = 0;
}
//
// If the item hash was full and we didn't find this item we've got
// an error. Report it and return.
//
if (FULL && !LFOUND) {
CHKIN(b"ZZHSCADD", ctx)?;
SETMSG(b"The hash has no room for any more items.", ctx);
SIGERR(b"SPICE(HASHISFULL)", ctx)?;
CHKOUT(b"ZZHSCADD", ctx)?;
return Ok(());
}
Ok(())
}
//$Procedure ZZHSCCHK ( Private---Find Item in Add-only Character Hash )
pub fn ZZHSCCHK(
HEDLST: &[i32],
COLLST: &[i32],
ITEMS: CharArray,
ITEM: &[u8],
ITEMAT: &mut i32,
ctx: &mut Context,
) -> f2rust_std::Result<()> {
let HEDLST = DummyArray::new(HEDLST, 1..);
let COLLST = DummyArray::new(COLLST, LBPOOL..);
let ITEMS = DummyCharArray::new(ITEMS, None, 1..);
let mut LOOKAT: i32 = 0;
let mut NODE: i32 = 0;
let mut LFOUND: bool = false;
//
// Standard SPICE error handling.
//
if RETURN(ctx) {
return Ok(());
}
//
// Use hash function to get index of the head node.
//
LOOKAT = ZZHASH2(ITEM, COLLST[SIZIDX], ctx)?;
NODE = HEDLST[LOOKAT];
//
// Set initial values.
//
LFOUND = false;
//
// See if this item (or one colliding with it in the hash scheme) is
// in the item list.
//
if (NODE > 0) {
//
// Start at the head node and check each item saved for this hash
// value until we find a item that matches or run out of items in
// this conflict resolution list.
//
while ((NODE > 0) && !LFOUND) {
LFOUND = fstr::eq(ITEMS.get(NODE), ITEM);
*ITEMAT = NODE;
NODE = COLLST[NODE];
}
}
//
// If LFOUND is false, set ITEMAT to 0.
//
if !LFOUND {
*ITEMAT = 0;
}
Ok(())
}
//$Procedure ZZHSCAVL ( Private---Get room available in Add-only Hash )
pub fn ZZHSCAVL(COLLST: &[i32], AVAIL: &mut i32) {
let COLLST = DummyArray::new(COLLST, LBPOOL..);
//
// Set the number of unoccupied slots in the hash.
//
*AVAIL = ((COLLST[SIZIDX] - COLLST[FREIDX]) + 1);
}
//$Procedure ZZHSCINF ( Private---Get Information about Add-only Hash )
pub fn ZZHSCINF(
HEDLST: &[i32],
COLLST: &[i32],
ITEMS: CharArray,
ITEM: &[u8],
AVAIL: &mut i32,
ctx: &mut Context,
) -> f2rust_std::Result<()> {
let HEDLST = DummyArray::new(HEDLST, 1..);
let COLLST = DummyArray::new(COLLST, LBPOOL..);
let mut I: i32 = 0;
let mut LOOKAT: i32 = 0;
let mut NODE: i32 = 0;
//
// Get the hash size.
//
if fstr::eq(ITEM, b"HASH SIZE") {
*AVAIL = COLLST[SIZIDX];
//
// Get the count of used nodes in the head list.
//
} else if fstr::eq(ITEM, b"USED HEADNODE COUNT") {
*AVAIL = 0;
{
let m1__: i32 = 1;
let m2__: i32 = COLLST[SIZIDX];
let m3__: i32 = 1;
I = m1__;
for _ in 0..((m2__ - m1__ + m3__) / m3__) as i32 {
if (HEDLST[I] != 0) {
*AVAIL = (*AVAIL + 1);
}
I += m3__;
}
}
//
// Get the count of unused nodes in the head list.
//
} else if fstr::eq(ITEM, b"UNUSED HEADNODE COUNT") {
*AVAIL = 0;
{
let m1__: i32 = 1;
let m2__: i32 = COLLST[SIZIDX];
let m3__: i32 = 1;
I = m1__;
for _ in 0..((m2__ - m1__ + m3__) / m3__) as i32 {
if (HEDLST[I] == 0) {
*AVAIL = (*AVAIL + 1);
}
I += m3__;
}
}
//
// Get the count of used slots in the item list.
//
} else if fstr::eq(ITEM, b"USED ITEM COUNT") {
*AVAIL = (COLLST[FREIDX] - 1);
//
// Get the count of unused slots in the item list.
//
} else if fstr::eq(ITEM, b"UNUSED ITEM COUNT") {
*AVAIL = ((COLLST[SIZIDX] - COLLST[FREIDX]) + 1);
//
// Get the size of the longest item list for any hash value.
//
} else if fstr::eq(ITEM, b"LONGEST LIST SIZE") {
*AVAIL = 0;
{
let m1__: i32 = 1;
let m2__: i32 = COLLST[SIZIDX];
let m3__: i32 = 1;
I = m1__;
for _ in 0..((m2__ - m1__ + m3__) / m3__) as i32 {
NODE = HEDLST[I];
LOOKAT = 0;
while (NODE > 0) {
LOOKAT = (LOOKAT + 1);
NODE = COLLST[NODE];
}
*AVAIL = intrinsics::MAX0(&[*AVAIL, LOOKAT]);
I += m3__;
}
}
//
// This parameter is not supported.
//
} else {
*AVAIL = 0;
CHKIN(b"ZZHSCINF", ctx)?;
SETMSG(b"Parameter \'#\' is not recognized.", ctx);
ERRCH(b"#", ITEM, ctx);
SIGERR(b"SPICE(ITEMNOTRECOGNIZED)", ctx)?;
CHKOUT(b"ZZHSCINF", ctx)?;
}
Ok(())
}