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//
// GENERATED FILE
//
use super::*;
use crate::SpiceContext;
use f2rust_std::*;
pub const UBPL: i32 = 4;
const NMLPOS: i32 = 1;
const CONPOS: i32 = 4;
/// Normal vector and point to plane
///
/// Make a SPICE plane from a normal vector and a point.
///
/// # Required Reading
///
/// * [PLANES](crate::required_reading::planes)
///
/// # Brief I/O
///
/// ```text
/// VARIABLE I/O DESCRIPTION
/// -------- --- --------------------------------------------------
/// NORMAL,
/// POINT I A normal vector and a point defining a plane.
/// PLANE O An array representing the plane.
/// ```
///
/// # Detailed Input
///
/// ```text
/// NORMAL,
/// POINT are, respectively, a normal vector and point that
/// define a plane in three-dimensional space. NORMAL
/// need not be a unit vector. Let the symbol < a, b >
/// indicate the inner product of vectors a and b;
/// then the geometric plane is the set of vectors X
/// in three-dimensional space that satisfy
///
/// < X - POINT, NORMAL > = 0.
/// ```
///
/// # Detailed Output
///
/// ```text
/// PLANE is a SPICE plane that represents the geometric
/// plane defined by POINT and NORMAL.
/// ```
///
/// # Exceptions
///
/// ```text
/// 1) If the input vector NORMAL is the zero vector, the error
/// SPICE(ZEROVECTOR) is signaled.
/// ```
///
/// # Particulars
///
/// ```text
/// SPICELIB geometry routines that deal with planes use the `plane'
/// data type to represent input and output planes. This data type
/// makes the subroutine interfaces simpler and more uniform.
///
/// The SPICELIB routines that produce SPICE planes from data that
/// define a plane are:
///
/// NVC2PL ( Normal vector and constant to plane )
/// NVP2PL ( Normal vector and point to plane )
/// PSV2PL ( Point and spanning vectors to plane )
///
/// The SPICELIB routines that convert SPICE planes to data that
/// define a plane are:
///
/// PL2NVC ( Plane to normal vector and constant )
/// PL2NVP ( Plane to normal vector and point )
/// PL2PSV ( Plane to point and spanning vectors )
///
/// Any of these last three routines may be used to convert this
/// routine's output, PLANE, to another representation of a
/// geometric plane.
/// ```
///
/// # Examples
///
/// ```text
/// 1) Project a vector V orthogonally onto a plane defined by POINT
/// and NORMAL. PROJ is the projection we want; it is the
/// closest vector in the plane to V.
///
/// CALL NVP2PL ( NORMAL, POINT, PLANE )
/// CALL VPRJP ( V, PLANE, PROJ )
///
///
/// 2) Given a point in a plane and a normal vector, find the
/// distance of the plane from the origin. We make a
/// `plane' from the point and normal, then convert the
/// plane to a unit normal and constant. The constant CONST
/// is (according to the specification of PL2NVC) the distance of
/// the plane from the origin.
///
/// CALL NVP2PL ( NORMAL, POINT, PLANE )
/// CALL PL2NVC ( PLANE, NORMAL, CONST )
/// ```
///
/// # Literature References
///
/// ```text
/// [1] G. Thomas and R. Finney, "Calculus and Analytic Geometry,"
/// 7th Edition, Addison Wesley, 1988.
/// ```
///
/// # Author and Institution
///
/// ```text
/// N.J. Bachman (JPL)
/// J. Diaz del Rio (ODC Space)
/// W.L. Taber (JPL)
/// ```
///
/// # Version
///
/// ```text
/// - SPICELIB Version 1.2.0, 24-AUG-2021 (JDR)
///
/// Added IMPILCIT NONE statement.
///
/// Edited the header to comply with NAIF standard.
///
/// - SPICELIB Version 1.1.0, 30-AUG-2005 (NJB)
///
/// Updated to remove non-standard use of duplicate arguments
/// in VMINUS call.
///
/// - SPICELIB Version 1.0.1, 10-MAR-1992 (WLT)
///
/// Comment section for permuted index source lines was added
/// following the header.
///
/// - SPICELIB Version 1.0.0, 01-NOV-1990 (NJB)
/// ```
pub fn nvp2pl(
ctx: &mut SpiceContext,
normal: &[f64; 3],
point: &[f64; 3],
plane: &mut [f64; 4],
) -> crate::Result<()> {
NVP2PL(normal, point, plane, ctx.raw_context())?;
ctx.handle_errors()?;
Ok(())
}
//$Procedure NVP2PL ( Normal vector and point to plane )
pub fn NVP2PL(
NORMAL: &[f64],
POINT: &[f64],
PLANE: &mut [f64],
ctx: &mut Context,
) -> f2rust_std::Result<()> {
let NORMAL = DummyArray::new(NORMAL, 1..=3);
let POINT = DummyArray::new(POINT, 1..=3);
let mut PLANE = DummyArrayMut::new(PLANE, 1..=UBPL);
let mut TMPVEC = StackArray::<f64, 3>::new(1..=3);
//
// SPICELIB functions
//
//
// Local parameters
//
//
// The contents of SPICE planes are as follows:
//
// Elements NMLPOS through NMLPOS + 2 contain a unit normal
// vector for the plane.
//
// Element CONPOS contains a constant for the plane; every point
// X in the plane satisfies
//
// < X, PLANE(NMLPOS) > = PLANE(CONPOS).
//
// The plane constant is the distance of the plane from the
// origin; the normal vector, scaled by the constant, is the
// closest point in the plane to the origin.
//
//
//
// Local variables
//
//
// This routine checks in only if an error is discovered.
//
if RETURN(ctx) {
return Ok(());
}
//
// The normal vector must be non-zero.
//
if VZERO(NORMAL.as_slice()) {
CHKIN(b"NVP2PL", ctx)?;
SETMSG(b"Plane\'s normal must be non-zero.", ctx);
SIGERR(b"SPICE(ZEROVECTOR)", ctx)?;
CHKOUT(b"NVP2PL", ctx)?;
return Ok(());
}
VHAT(NORMAL.as_slice(), PLANE.subarray_mut(NMLPOS));
PLANE[CONPOS] = VDOT(POINT.as_slice(), PLANE.subarray(NMLPOS));
//
// The constant should be the distance of the plane from the
// origin. If the constant is negative, negate both it and the
// normal vector.
//
if (PLANE[CONPOS] < 0.0) {
PLANE[CONPOS] = -PLANE[CONPOS];
VMINUS(PLANE.subarray(NMLPOS), TMPVEC.as_slice_mut());
VEQU(TMPVEC.as_slice(), PLANE.subarray_mut(NMLPOS));
}
Ok(())
}