use std::os::raw::c_char;
use std::ops::Deref;
use std::ptr;
use std::cmp;
use std::mem;
use utils::c_bindings::*;
use utils::vk_convert::*;
use utils::vk_null::*;
use utils::vk_ptr::*;
use utils::vk_traits::*;
use vulkan::vk::*;
use vulkan::vk::{VkStructureType,RawVkStructureType};
use vulkan::vk::{VkShaderModuleCreateFlags,RawVkShaderModuleCreateFlags};
#[derive(Debug, Clone)]
pub struct VkShaderModuleCreateInfo<'a> {
pub flags: VkShaderModuleCreateFlags,
pub code: &'a [u8],
}
#[doc(hidden)]
#[repr(C)]
#[derive(Debug, Copy, Clone)]
pub struct RawVkShaderModuleCreateInfo {
pub s_type: RawVkStructureType,
pub next: *mut c_void,
pub flags: RawVkShaderModuleCreateFlags,
pub code_size: usize,
pub code: *mut u8,
}
impl<'a> VkWrappedType<RawVkShaderModuleCreateInfo> for VkShaderModuleCreateInfo<'a> {
fn vk_to_raw(src: &VkShaderModuleCreateInfo, dst: &mut RawVkShaderModuleCreateInfo) {
dst.s_type = vk_to_raw_value(&VkStructureType::ShaderModuleCreateInfo);
dst.next = ptr::null_mut();
dst.flags = vk_to_raw_value(&src.flags);
dst.code_size = src.code.len();
dst.code = get_vec_ptr(src.code);
}
}
impl<'a> VkRawType<VkShaderModuleCreateInfo<'a>> for RawVkShaderModuleCreateInfo {
fn vk_to_wrapped(src: &RawVkShaderModuleCreateInfo) -> VkShaderModuleCreateInfo<'a> {
VkShaderModuleCreateInfo {
flags: RawVkShaderModuleCreateFlags::vk_to_wrapped(&src.flags),
code: &[],
}
}
}
impl Default for VkShaderModuleCreateInfo<'static> {
fn default() -> VkShaderModuleCreateInfo<'static> {
VkShaderModuleCreateInfo {
flags: Default::default(),
code: &[],
}
}
}
impl<'a> VkSetup for VkShaderModuleCreateInfo<'a> {
fn vk_setup(&mut self, fn_table: *mut VkFunctionTable) {
}
}
impl VkFree for RawVkShaderModuleCreateInfo {
fn vk_free(&self) {
}
}