use utils::vk_traits::*;
#[derive(Debug, Clone)]
pub struct VkBufferUsageFlags {
pub transfer_src: bool,
pub transfer_dst: bool,
pub uniform_texel_buffer: bool,
pub storage_texel_buffer: bool,
pub uniform_buffer: bool,
pub storage_buffer: bool,
pub index_buffer: bool,
pub vertex_buffer: bool,
pub indirect_buffer: bool,
pub shader_device_address: bool,
pub transform_feedback_buffer_ext: bool,
pub transform_feedback_counter_buffer_ext: bool,
pub conditional_rendering_ext: bool,
pub ray_tracing_khr: bool,
}
#[doc(hidden)]
pub type RawVkBufferUsageFlags = u32;
impl VkWrappedType<RawVkBufferUsageFlags> for VkBufferUsageFlags {
fn vk_to_raw(src: &VkBufferUsageFlags, dst: &mut RawVkBufferUsageFlags) {
*dst = 0;
if src.transfer_src { *dst |= 0x00000001; }
if src.transfer_dst { *dst |= 0x00000002; }
if src.uniform_texel_buffer { *dst |= 0x00000004; }
if src.storage_texel_buffer { *dst |= 0x00000008; }
if src.uniform_buffer { *dst |= 0x00000010; }
if src.storage_buffer { *dst |= 0x00000020; }
if src.index_buffer { *dst |= 0x00000040; }
if src.vertex_buffer { *dst |= 0x00000080; }
if src.indirect_buffer { *dst |= 0x00000100; }
if src.shader_device_address { *dst |= 0x00020000; }
if src.transform_feedback_buffer_ext { *dst |= 0x00000800; }
if src.transform_feedback_counter_buffer_ext { *dst |= 0x00001000; }
if src.conditional_rendering_ext { *dst |= 0x00000200; }
if src.ray_tracing_khr { *dst |= 0x00000400; }
}
}
impl VkRawType<VkBufferUsageFlags> for RawVkBufferUsageFlags {
fn vk_to_wrapped(src: &RawVkBufferUsageFlags) -> VkBufferUsageFlags {
VkBufferUsageFlags {
transfer_src: (src & 0x00000001) != 0,
transfer_dst: (src & 0x00000002) != 0,
uniform_texel_buffer: (src & 0x00000004) != 0,
storage_texel_buffer: (src & 0x00000008) != 0,
uniform_buffer: (src & 0x00000010) != 0,
storage_buffer: (src & 0x00000020) != 0,
index_buffer: (src & 0x00000040) != 0,
vertex_buffer: (src & 0x00000080) != 0,
indirect_buffer: (src & 0x00000100) != 0,
shader_device_address: (src & 0x00020000) != 0,
transform_feedback_buffer_ext: (src & 0x00000800) != 0,
transform_feedback_counter_buffer_ext: (src & 0x00001000) != 0,
conditional_rendering_ext: (src & 0x00000200) != 0,
ray_tracing_khr: (src & 0x00000400) != 0,
}
}
}
impl Default for VkBufferUsageFlags {
fn default() -> VkBufferUsageFlags {
VkBufferUsageFlags {
transfer_src: false,
transfer_dst: false,
uniform_texel_buffer: false,
storage_texel_buffer: false,
uniform_buffer: false,
storage_buffer: false,
index_buffer: false,
vertex_buffer: false,
indirect_buffer: false,
shader_device_address: false,
transform_feedback_buffer_ext: false,
transform_feedback_counter_buffer_ext: false,
conditional_rendering_ext: false,
ray_tracing_khr: false,
}
}
}
impl VkBufferUsageFlags {
pub fn none() -> Self {
VkBufferUsageFlags {
transfer_src: false,
transfer_dst: false,
uniform_texel_buffer: false,
storage_texel_buffer: false,
uniform_buffer: false,
storage_buffer: false,
index_buffer: false,
vertex_buffer: false,
indirect_buffer: false,
shader_device_address: false,
transform_feedback_buffer_ext: false,
transform_feedback_counter_buffer_ext: false,
conditional_rendering_ext: false,
ray_tracing_khr: false,
}
}
pub fn all() -> Self {
VkBufferUsageFlags {
transfer_src: true,
transfer_dst: true,
uniform_texel_buffer: true,
storage_texel_buffer: true,
uniform_buffer: true,
storage_buffer: true,
index_buffer: true,
vertex_buffer: true,
indirect_buffer: true,
shader_device_address: true,
transform_feedback_buffer_ext: true,
transform_feedback_counter_buffer_ext: true,
conditional_rendering_ext: true,
ray_tracing_khr: true,
}
}
pub fn to_u32(&self) -> u32 {
0
+ if self.transfer_src { 0x00000001 } else { 0 }
+ if self.transfer_dst { 0x00000002 } else { 0 }
+ if self.uniform_texel_buffer { 0x00000004 } else { 0 }
+ if self.storage_texel_buffer { 0x00000008 } else { 0 }
+ if self.uniform_buffer { 0x00000010 } else { 0 }
+ if self.storage_buffer { 0x00000020 } else { 0 }
+ if self.index_buffer { 0x00000040 } else { 0 }
+ if self.vertex_buffer { 0x00000080 } else { 0 }
+ if self.indirect_buffer { 0x00000100 } else { 0 }
+ if self.shader_device_address { 0x00020000 } else { 0 }
+ if self.transform_feedback_buffer_ext { 0x00000800 } else { 0 }
+ if self.transform_feedback_counter_buffer_ext { 0x00001000 } else { 0 }
+ if self.conditional_rendering_ext { 0x00000200 } else { 0 }
+ if self.ray_tracing_khr { 0x00000400 } else { 0 }
}
pub fn from_u32(value: u32) -> Self {
VkBufferUsageFlags {
transfer_src: value & 0x00000001 > 0,
transfer_dst: value & 0x00000002 > 0,
uniform_texel_buffer: value & 0x00000004 > 0,
storage_texel_buffer: value & 0x00000008 > 0,
uniform_buffer: value & 0x00000010 > 0,
storage_buffer: value & 0x00000020 > 0,
index_buffer: value & 0x00000040 > 0,
vertex_buffer: value & 0x00000080 > 0,
indirect_buffer: value & 0x00000100 > 0,
shader_device_address: value & 0x00020000 > 0,
transform_feedback_buffer_ext: value & 0x00000800 > 0,
transform_feedback_counter_buffer_ext: value & 0x00001000 > 0,
conditional_rendering_ext: value & 0x00000200 > 0,
ray_tracing_khr: value & 0x00000400 > 0,
}
}
}
#[doc(hidden)]
#[macro_export]
macro_rules! VkBufferUsageFlags {
( $( $x:ident ),* ) => {
VkBufferUsageFlags {
$($x: true,)*
..VkBufferUsageFlags::none()
}
}
}