use utils::vk_traits::*;
#[derive(Debug, Clone)]
pub struct VkQueueFlags {
pub graphics: bool,
pub compute: bool,
pub transfer: bool,
pub sparse_binding: bool,
pub protected: bool,
}
#[doc(hidden)]
pub type RawVkQueueFlags = u32;
impl VkWrappedType<RawVkQueueFlags> for VkQueueFlags {
fn vk_to_raw(src: &VkQueueFlags, dst: &mut RawVkQueueFlags) {
*dst = 0;
if src.graphics { *dst |= 0x00000001; }
if src.compute { *dst |= 0x00000002; }
if src.transfer { *dst |= 0x00000004; }
if src.sparse_binding { *dst |= 0x00000008; }
if src.protected { *dst |= 0x00000010; }
}
}
impl VkRawType<VkQueueFlags> for RawVkQueueFlags {
fn vk_to_wrapped(src: &RawVkQueueFlags) -> VkQueueFlags {
VkQueueFlags {
graphics: (src & 0x00000001) != 0,
compute: (src & 0x00000002) != 0,
transfer: (src & 0x00000004) != 0,
sparse_binding: (src & 0x00000008) != 0,
protected: (src & 0x00000010) != 0,
}
}
}
impl Default for VkQueueFlags {
fn default() -> VkQueueFlags {
VkQueueFlags {
graphics: false,
compute: false,
transfer: false,
sparse_binding: false,
protected: false,
}
}
}
impl VkQueueFlags {
pub fn none() -> Self {
VkQueueFlags {
graphics: false,
compute: false,
transfer: false,
sparse_binding: false,
protected: false,
}
}
pub fn all() -> Self {
VkQueueFlags {
graphics: true,
compute: true,
transfer: true,
sparse_binding: true,
protected: true,
}
}
pub fn to_u32(&self) -> u32 {
0
+ if self.graphics { 0x00000001 } else { 0 }
+ if self.compute { 0x00000002 } else { 0 }
+ if self.transfer { 0x00000004 } else { 0 }
+ if self.sparse_binding { 0x00000008 } else { 0 }
+ if self.protected { 0x00000010 } else { 0 }
}
pub fn from_u32(value: u32) -> Self {
VkQueueFlags {
graphics: value & 0x00000001 > 0,
compute: value & 0x00000002 > 0,
transfer: value & 0x00000004 > 0,
sparse_binding: value & 0x00000008 > 0,
protected: value & 0x00000010 > 0,
}
}
}
#[doc(hidden)]
#[macro_export]
macro_rules! VkQueueFlags {
( $( $x:ident ),* ) => {
VkQueueFlags {
$($x: true,)*
..VkQueueFlags::none()
}
}
}