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<span>variable_struct_set</span>
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<h1>variable_struct_set</h1>
<p>With this function you can set the value of a given variable in a struct. You supply the struct reference as well as the name of the variable to set the value of <i>as a string</i> (see example code below), and then finally the value to set (can be
any valid <a href="../../GML_Overview/Data_Types.htm">data type</a>). If the variable does not exist already in the struct it will be created and then assigned the value.</p>
<p> </p>
<h4>Syntax:</h4>
<p class="code">variable_struct_set(struct, name, val);</p>
<table>
<tbody>
<tr>
<th>Argument</th>
<th>Description</th>
</tr>
<tr>
<td>struct</td>
<td>The struct reference to set</td>
</tr>
<tr>
<td>name</td>
<td>The name of the variable to set (as a string)</td>
</tr>
<tr>
<td>val</td>
<td>The value to set the variable to</td>
</tr>
</tbody>
</table>
<p> </p>
<h4>Returns:</h4>
<p class="code">N/A</p>
<p> </p>
<h4>Example:</h4>
<p class="code">if !variable_struct_exists(mystruct, "shields")<br/> {
<br/> variable_struct_set(mystruct, "shields", 0);<br/> }
</p>
<p>The above code will check to see if the given variable exists in the given struct and if it does not then it is created and set to 0.</p>
<p> </p>
<p> </p>
<p> </p>
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