gm-docs-parser 1.0.0

A collection of typings for GameMaker Studio 2 manual pages
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  <h1>array_set</h1>
  <p>With this function you can set the value of an index in an array to a value. The function requires you to provide a variable that holds the array as well as the index to set and the value to set it to. This function can also be used for multi-dimension
    arrays, as long as you specify which dimension you want to set when you supply the array index, following this pattern:</p>
  <p class="code">// 1D array<br/> array_set(my_array, 0, 100);<br/> // 2D array<br/> array_set(my_array[0], 0, 100);<br/> // 3D array<br/> array_set(my_array[0][0], 0, 100);<br/> // etc...</p>
  <p> </p>
  <h4>Syntax:</h4>
  <p class="code">array_set(variable, index, value);</p>
  
    <table>
      <tbody>
        <tr>
          <th>Argument</th>
          <th>Description</th>
        </tr>
        <tr>
          <td>variable</td>
          <td>The variable that holds the array.</td>
        </tr>
        <tr>
          <td>index</td>
          <td>The index of the array to set the value for.</td>
        </tr>
        <tr>
          <td>value</td>
          <td>The value to set.</td>
        </tr>
      </tbody>
    </table>
  
  <p> </p>
  <h4>Returns:</h4>
  <p class="code">N/A</p>
  <p> </p>
  <h4>Example:</h4>
  <p class="code">for (var i = 0; i &lt; 10; ++i;)<br/>     {
    <br/>     array_set(score_array, i, i*100));<br/>     }
  </p>
  <p>The above code will set the first 10 items in the given array to a value.</p>
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