Structs§
- D2D1_
BLEND_ DESCRIPTION - D2D1_
CUSTOM_ VERTEX_ BUFFER_ PROPERTIES - D2D1_
FEATURE_ DATA_ D3D10_ X_ HARDWARE_ OPTIONS - D2D1_
FEATURE_ DATA_ DOUBLES - D2D1_
INPUT_ DESCRIPTION - D2D1_
INPUT_ ELEMENT_ DESC - D2D1_
PROPERTY_ BINDING - D2D1_
RESOURCE_ TEXTURE_ PROPERTIES - D2D1_
VERTEX_ BUFFER_ PROPERTIES - D2D1_
VERTEX_ RANGE - ID2D1
Analysis Transform - ID2D1
Analysis Transform Vtbl - ID2D1
Blend Transform - ID2D1
Blend Transform Vtbl - ID2D1
Border Transform - ID2D1
Border Transform Vtbl - ID2D1
Bounds Adjustment Transform - ID2D1
Bounds Adjustment Transform Vtbl - ID2D1
Compute Info - ID2D1
Compute Info Vtbl - ID2D1
Compute Transform - ID2D1
Compute Transform Vtbl - ID2D1
Concrete Transform - ID2D1
Concrete Transform Vtbl - ID2D1
Draw Info - ID2D1
Draw Info Vtbl - ID2D1
Draw Transform - ID2D1
Draw Transform Vtbl - ID2D1
Effect Context - ID2D1
Effect Context Vtbl - ID2D1
Effect Impl - ID2D1
Effect Impl Vtbl - ID2D1
Offset Transform - ID2D1
Offset Transform Vtbl - ID2D1
Render Info - ID2D1
Render Info Vtbl - ID2D1
Resource Texture - ID2D1
Resource Texture Vtbl - ID2D1
Source Transform - ID2D1
Source Transform Vtbl - ID2D1
Transform - ID2D1
Transform Graph - ID2D1
Transform Graph Vtbl - ID2D1
Transform Node - ID2D1
Transform Node Vtbl - ID2D1
Transform Vtbl - ID2D1
Vertex Buffer - ID2D1
Vertex Buffer Vtbl
Constants§
- D2D1_
APPEND_ ALIGNED_ ELEMENT - D2D1_
BLEND_ BLEND_ FACTOR - D2D1_
BLEND_ DEST_ ALPHA - D2D1_
BLEND_ DEST_ COLOR - D2D1_
BLEND_ INV_ BLEND_ FACTOR - D2D1_
BLEND_ INV_ DEST_ ALPHA - D2D1_
BLEND_ INV_ DEST_ COLOR - D2D1_
BLEND_ INV_ SRC_ ALPHA - D2D1_
BLEND_ INV_ SRC_ COLOR - D2D1_
BLEND_ ONE - D2D1_
BLEND_ OPERATION_ ADD - D2D1_
BLEND_ OPERATION_ MAX - D2D1_
BLEND_ OPERATION_ MIN - D2D1_
BLEND_ OPERATION_ REV_ SUBTRACT - D2D1_
BLEND_ OPERATION_ SUBTRACT - D2D1_
BLEND_ SRC_ ALPHA - D2D1_
BLEND_ SRC_ ALPHA_ SAT - D2D1_
BLEND_ SRC_ COLOR - D2D1_
BLEND_ ZERO - D2D1_
CHANGE_ TYPE_ CONTEXT - D2D1_
CHANGE_ TYPE_ GRAPH - D2D1_
CHANGE_ TYPE_ NONE - D2D1_
CHANGE_ TYPE_ PROPERTIES - D2D1_
CHANNEL_ DEPTH_ 1 - D2D1_
CHANNEL_ DEPTH_ 4 - D2D1_
CHANNEL_ DEPTH_ DEFAULT - D2D1_
FEATURE_ D3D10_ X_ HARDWARE_ OPTIONS - D2D1_
FEATURE_ DOUBLES - D2D1_
FILTER_ ANISOTROPIC - D2D1_
FILTER_ MIN_ LINEAR_ MAG_ MIP_ POINT - D2D1_
FILTER_ MIN_ LINEAR_ MAG_ POINT_ MIP_ LINEAR - D2D1_
FILTER_ MIN_ MAG_ LINEAR_ MIP_ POINT - D2D1_
FILTER_ MIN_ MAG_ MIP_ LINEAR - D2D1_
FILTER_ MIN_ MAG_ MIP_ POINT - D2D1_
FILTER_ MIN_ MAG_ POINT_ MIP_ LINEAR - D2D1_
FILTER_ MIN_ POINT_ MAG_ LINEAR_ MIP_ POINT - D2D1_
FILTER_ MIN_ POINT_ MAG_ MIP_ LINEAR - D2D1_
PIXEL_ OPTIONS_ NONE - D2D1_
PIXEL_ OPTIONS_ TRIVIAL_ SAMPLING - D2D1_
VERTEX_ OPTIONS_ ASSUME_ NO_ OVERLAP - D2D1_
VERTEX_ OPTIONS_ DO_ NOT_ CLEAR - D2D1_
VERTEX_ OPTIONS_ NONE - D2D1_
VERTEX_ OPTIONS_ USE_ DEPTH_ BUFFER - D2D1_
VERTEX_ USAGE_ DYNAMIC - D2D1_
VERTEX_ USAGE_ STATIC - IID_
ID2D1 Analysis Transform - IID_
ID2D1 Blend Transform - IID_
ID2D1 Border Transform - IID_
ID2D1 Bounds Adjustment Transform - IID_
ID2D1 Compute Info - IID_
ID2D1 Compute Transform - IID_
ID2D1 Concrete Transform - IID_
ID2D1 Draw Info - IID_
ID2D1 Draw Transform - IID_
ID2D1 Effect Context - IID_
ID2D1 Effect Impl - IID_
ID2D1 Offset Transform - IID_
ID2D1 Render Info - IID_
ID2D1 Resource Texture - IID_
ID2D1 Source Transform - IID_
ID2D1 Transform - IID_
ID2D1 Transform Graph - IID_
ID2D1 Transform Node - IID_
ID2D1 Vertex Buffer