List of all items
Structs
- animator::AvatarAxes
- animator::AvatarHuman
- animator::AvatarSkeleton
- animator::BlendNode
- animator::Condition
- animator::HumanBone
- animator::HumanDescription
- animator::Layer
- animator::Parameter
- animator::SelectorState
- animator::SelectorTransition
- animator::SkeletonBone
- animator::State
- animator::StateMachine
- animator::Transition
- animator::UnityAnimatorController
- animator::UnityAvatar
- animator::Xform
- bundle::Block
- bundle::Bundle
- bundle::BundleHeader
- bundle::BundleNode
- clip::ClipData
- clip::Curve
- clip::GenericBinding
- clip::Key
- clip::Track
- listing::Listing
- listing::ObjectEntry
- material::ShaderData
- material::TexEnv
- material::UnityMaterialData
- mesh::Blend
- mesh::Channel
- mesh::MeshShapes
- mesh::MeshSkin
- mesh::ShapeChannel
- mesh::ShapeFrame
- mesh::ShapeVertex
- mesh::SubMesh
- mesh::UnityMeshData
- pipeline::UnityUrpSettings
- player::BuildScene
- player::BundleSpec
- player::ObjRef
- player::Player
- player::QualityLevel
- program::ConstantBuffer
- program::Field
- program::Parameters
- program::PassProgram
- program::PassStages
- program::Segments
- program::ShaderPrograms
- program::StructField
- program::TextureParam
- program::Variant
- resource::StreamingInfo
- scene::Animator
- scene::CameraComponent
- scene::Character
- scene::ColliderComponent
- scene::GameObject
- scene::LightComponent
- scene::LodGroup
- scene::Renderer
- scene::RendererSkin
- scene::Scene
- scene::SceneJoint
- scene::SceneRenderSettings
- scene::TerrainColliderComponent
- scene::TerrainComponent
- scene::UnityAmbient
- scene::UnityBehaviour
- scene::UnityFog
- serialized::Decoded
- serialized::External
- serialized::ObjectInfo
- serialized::ReferenceClass
- serialized::SerializedFile
- serialized::SerializedType
- shader::PassState
- shader::ShaderPass
- shader::ShaderStencilOp
- shader::ShaderTargetBlend
- shader::ShaderValue
- shader::SubShader
- terrain::TerrainData
- terrain::TerrainLayerData
- terrain::TreeInstance
- texture::UnityTexture
- tpk::CommonStrings
- tpk::TypeTreePackage
- typetree::Node
- typetree::TypeTree
- version::UnityVersion
Enums
- Error
- clip::Storage
- player::ColourSpace
- player::NodeSelection
- player::RenderPipeline
- player::SkinWeights
- program::Shape
- program::Stage
- scene::ColliderShape
- scene::OffFlag
- shader::PassKind
- terrain::HeightmapError
- texture::TextureFormat
- value::Array
- value::Value
Traits
Functions
- animator::name_hash
- clip::controller_clips
- clip::path_hash
- listing::list
- material::shader_name
- pipeline::read_urp_settings
- program::dxbc
- program::merge_parameters
- program::parameter_blob
- program::texture_defaults
- resource::streaming_infos
- scene::mul
- scene::trs
- shader::procedural
- terrain::check_heightmap
Type Aliases
Constants
- animator::NO_DESTINATION
- animator::SELECTOR_BASE
- bundle::FORMAT_VERSION
- bundle::NODE_SERIALIZED
- mesh::CHANNELS
- player::URP_ASSET
- program::D3D11_PROGRAM_TYPES
- scene::IDENTITY
- serialized::MONO_BEHAVIOUR
- serialized::VERSIONS
- shader::blend_mode::DST_ALPHA
- shader::blend_mode::DST_COLOR
- shader::blend_mode::LAST
- shader::blend_mode::ONE
- shader::blend_mode::ONE_MINUS_DST_ALPHA
- shader::blend_mode::ONE_MINUS_DST_COLOR
- shader::blend_mode::ONE_MINUS_SRC_ALPHA
- shader::blend_mode::ONE_MINUS_SRC_COLOR
- shader::blend_mode::SRC_ALPHA
- shader::blend_mode::SRC_ALPHA_SATURATE
- shader::blend_mode::SRC_COLOR
- shader::blend_mode::ZERO
- terrain::MAX_HEIGHT
- texture::USAGE_NORMAL_DXT5NM
- texture::USAGE_NORMAL_PLAIN
- typetree::ALIGN