pub enum ColourSpace {
Gamma,
Linear,
}Expand description
The colour space a player renders in (PlayerSettings’ m_ActiveColorSpace, a project setting the build stores): in
Linear the engine converts colour properties from their gamma-encoded storage to linear before a program reads
them and samples sRGB textures as linear; in Gamma it hands both to programs as stored.
Variants§
Trait Implementations§
Source§impl Clone for ColourSpace
impl Clone for ColourSpace
impl Copy for ColourSpace
Source§impl Debug for ColourSpace
impl Debug for ColourSpace
impl Eq for ColourSpace
Source§impl PartialEq for ColourSpace
impl PartialEq for ColourSpace
Source§impl Serialize for ColourSpace
impl Serialize for ColourSpace
impl StructuralPartialEq for ColourSpace
Auto Trait Implementations§
impl Freeze for ColourSpace
impl RefUnwindSafe for ColourSpace
impl Send for ColourSpace
impl Sync for ColourSpace
impl Unpin for ColourSpace
impl UnsafeUnpin for ColourSpace
impl UnwindSafe for ColourSpace
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.