pub struct BundleSpec<'a> {
pub path: &'a Path,
pub nodes: NodeSelection<'a>,
}Expand description
A bundle to read into a player, with the files wanted from it.
Fields§
§path: &'a PathThe bundle file.
nodes: NodeSelection<'a>Which of its serialized files to read.
Trait Implementations§
Source§impl<'a> Clone for BundleSpec<'a>
impl<'a> Clone for BundleSpec<'a>
impl<'a> Copy for BundleSpec<'a>
Auto Trait Implementations§
impl<'a> Freeze for BundleSpec<'a>
impl<'a> RefUnwindSafe for BundleSpec<'a>
impl<'a> Send for BundleSpec<'a>
impl<'a> Sync for BundleSpec<'a>
impl<'a> Unpin for BundleSpec<'a>
impl<'a> UnsafeUnpin for BundleSpec<'a>
impl<'a> UnwindSafe for BundleSpec<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more