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UnityMaterialData

Struct UnityMaterialData 

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pub struct UnityMaterialData {
    pub name: String,
    pub shader: Option<ObjRef>,
    pub textures: Vec<(String, TexEnv)>,
    pub floats: Vec<(String, f32)>,
    pub ints: Vec<(String, i64)>,
    pub colors: Vec<(String, [f32; 4])>,
    pub keywords: Vec<String>,
    pub tags: Vec<(String, String)>,
    pub render_queue: i64,
}
Expand description

A Material as stored, its properties in stored order.

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§name: String

m_Name.

§shader: Option<ObjRef>

The material’s shader; None for a null pointer.

§textures: Vec<(String, TexEnv)>

Texture properties by name (m_TexEnvs).

§floats: Vec<(String, f32)>

Float properties by name (m_Floats).

§ints: Vec<(String, i64)>

Integer properties by name (m_Ints).

§colors: Vec<(String, [f32; 4])>

RGBA as stored (gamma-encoded for colour properties).

§keywords: Vec<String>

The enabled shader keywords.

§tags: Vec<(String, String)>

Override tags (stringTagMap).

§render_queue: i64

m_CustomRenderQueue (-1: the shader’s).

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impl UnityMaterialData

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pub fn read(player: &Player, r: &ObjRef) -> Result<Self>

Read the Material r of player.

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impl Clone for UnityMaterialData

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for UnityMaterialData

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for UnityMaterialData

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for UnityMaterialData

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.