Skip to main content

AnalysisNode

Trait AnalysisNode 

Source
pub trait AnalysisNode: 'static {
    type State: 'static;

    // Required methods
    fn name(&self) -> &'static str;
    fn evaluate(
        &mut self,
        ctx: &AnalysisStateContext<'_>,
    ) -> SubtrActorResult<()>;
    fn state(&self) -> &Self::State;

    // Provided methods
    fn on_replay_meta(&mut self, _meta: &ReplayMeta) -> SubtrActorResult<()> { ... }
    fn dependencies(&self) -> Vec<AnalysisDependency> { ... }
    fn finish(
        &mut self,
        _ctx: &AnalysisStateContext<'_>,
    ) -> SubtrActorResult<()> { ... }
}

Required Associated Types§

Source

type State: 'static

Required Methods§

Source

fn name(&self) -> &'static str

Source

fn evaluate(&mut self, ctx: &AnalysisStateContext<'_>) -> SubtrActorResult<()>

Source

fn state(&self) -> &Self::State

Provided Methods§

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§

Source§

impl AnalysisNode for AerialGoalNode

Source§

type State = AerialGoalCalculator

Source§

impl AnalysisNode for AirDribbleGoalNode

Source§

type State = AirDribbleGoalCalculator

Source§

impl AnalysisNode for BackboardBounceStateNode

Source§

type State = BackboardBounceState

Source§

impl AnalysisNode for BackboardNode

Source§

type State = BackboardCalculator

Source§

impl AnalysisNode for BallCarryNode

Source§

type State = BallCarryCalculator

Source§

impl AnalysisNode for BallFrameStateNode

Source§

type State = BallFrameState

Source§

impl AnalysisNode for BallHalfNode

Source§

type State = BallHalfCalculator

Source§

impl AnalysisNode for BoostNode

Source§

type State = BoostCalculator

Source§

impl AnalysisNode for BumpGoalNode

Source§

type State = BumpGoalCalculator

Source§

impl AnalysisNode for BumpNode

Source§

type State = BumpCalculator

Source§

impl AnalysisNode for CeilingShotGoalNode

Source§

type State = CeilingShotGoalCalculator

Source§

impl AnalysisNode for CeilingShotNode

Source§

type State = CeilingShotCalculator

Source§

impl AnalysisNode for CenterNode

Source§

type State = CenterCalculator

Source§

impl AnalysisNode for ContinuousBallControlNode

Source§

type State = ContinuousBallControlState

Source§

impl AnalysisNode for ControlledPlayNode

Source§

type State = ControlledPlayCalculator

Source§

impl AnalysisNode for CounterAttackGoalNode

Source§

type State = CounterAttackGoalCalculator

Source§

impl AnalysisNode for DemoGoalNode

Source§

type State = DemoGoalCalculator

Source§

impl AnalysisNode for DemoNode

Source§

type State = DemoCalculator

Source§

impl AnalysisNode for DodgeResetNode

Source§

type State = DodgeResetCalculator

Source§

impl AnalysisNode for DoubleTapNode

Source§

type State = DoubleTapCalculator

Source§

impl AnalysisNode for EmptyNetGoalNode

Source§

type State = EmptyNetGoalCalculator

Source§

impl AnalysisNode for FiftyFiftyNode

Source§

type State = FiftyFiftyCalculator

Source§

impl AnalysisNode for FiftyFiftyStateNode

Source§

type State = FiftyFiftyState

Source§

impl AnalysisNode for FlickGoalNode

Source§

type State = FlickGoalCalculator

Source§

impl AnalysisNode for FlickNode

Source§

type State = FlickCalculator

Source§

impl AnalysisNode for FlipImpulseNode

Source§

type State = FlipImpulseCalculator

Source§

impl AnalysisNode for FlipIntoBallGoalNode

Source§

type State = FlipIntoBallGoalCalculator

Source§

impl AnalysisNode for FlipResetGoalNode

Source§

type State = FlipResetGoalCalculator

Source§

impl AnalysisNode for FrameEventsStateNode

Source§

type State = FrameEventsState

Source§

impl AnalysisNode for FrameInfoNode

Source§

type State = FrameInfo

Source§

impl AnalysisNode for GameplayStateNode

Source§

type State = GameplayState

Source§

impl AnalysisNode for HalfFlipNode

Source§

type State = HalfFlipCalculator

Source§

impl AnalysisNode for HalfVolleyGoalNode

Source§

type State = HalfVolleyGoalCalculator

Source§

impl AnalysisNode for HalfVolleyNode

Source§

type State = HalfVolleyCalculator

Source§

impl AnalysisNode for HighAerialGoalNode

Source§

type State = HighAerialGoalCalculator

Source§

impl AnalysisNode for KickoffNode

Source§

type State = KickoffCalculator

Source§

impl AnalysisNode for LivePlayNode

Source§

type State = LivePlayState

Source§

impl AnalysisNode for LongDistanceGoalNode

Source§

type State = LongDistanceGoalCalculator

Source§

impl AnalysisNode for MatchStatsNode

Source§

type State = MatchStatsCalculator

Source§

impl AnalysisNode for MovementNode

Source§

type State = MovementCalculator

Source§

impl AnalysisNode for MustyFlickNode

Source§

type State = MustyFlickCalculator

Source§

impl AnalysisNode for OneTimerGoalNode

Source§

type State = OneTimerGoalCalculator

Source§

impl AnalysisNode for OneTimerNode

Source§

type State = OneTimerCalculator

Source§

impl AnalysisNode for OwnHalfGoalNode

Source§

type State = OwnHalfGoalCalculator

Source§

impl AnalysisNode for PassNode

Source§

type State = PassCalculator

Source§

impl AnalysisNode for PassingGoalNode

Source§

type State = PassingGoalCalculator

Source§

impl AnalysisNode for PlayerFrameStateNode

Source§

type State = PlayerFrameState

Source§

impl AnalysisNode for PlayerPossessionNode

Source§

type State = PlayerPossessionCalculator

Source§

impl AnalysisNode for PlayerVerticalStateNode

Source§

type State = PlayerVerticalState

Source§

impl AnalysisNode for PositioningNode

Source§

type State = PositioningCalculator

Source§

impl AnalysisNode for PossessionNode

Source§

type State = PossessionCalculator

Source§

impl AnalysisNode for PossessionStateNode

Source§

type State = PossessionState

Source§

impl AnalysisNode for PowerslideNode

Source§

type State = PowerslideCalculator

Source§

impl AnalysisNode for RotationNode

Source§

type State = RotationCalculator

Source§

impl AnalysisNode for RushNode

Source§

type State = RushCalculator

Source§

impl AnalysisNode for SettingsNode

Source§

type State = SettingsCalculator

Source§

impl AnalysisNode for SpeedFlipNode

Source§

type State = SpeedFlipCalculator

Source§

impl AnalysisNode for StatsProjectionNode

Source§

impl AnalysisNode for StatsTimelineEventsNode

Source§

impl AnalysisNode for StatsTimelineFrameNode

Source§

impl AnalysisNode for TerritorialPressureNode

Source§

type State = TerritorialPressureCalculator

Source§

impl AnalysisNode for TouchNode

Source§

type State = TouchCalculator

Source§

impl AnalysisNode for TouchStateNode

Source§

type State = TouchState

Source§

impl AnalysisNode for WallAerialNode

Source§

type State = WallAerialCalculator

Source§

impl AnalysisNode for WallAerialShotNode

Source§

type State = WallAerialShotCalculator

Source§

impl AnalysisNode for WavedashNode

Source§

type State = WavedashCalculator

Source§

impl AnalysisNode for WhiffNode

Source§

type State = WhiffCalculator