pub struct Visual { /* private fields */ }
Expand description
A Visual
geometry for a Link
.
This struct holds one of (the many) Visual geometries for the associated Link
.
It can be constructed via the VisualBuilder
(accessable via the builder
method) and added while building the Link
.
It contains the following data:
geometry
: The geometry used for visualization.material
(Optional): The material is used to control the appearance of thegeometry
.transform
(Optional): The transform from theLink
frame to thegeometry
.name
(Optional): The string identifier (or name) of this visual element. For practical purposes, it is recommended to use unique identifiers/names.
Implementations§
Source§impl Visual
impl Visual
Sourcepub fn builder(
geometry: impl Into<Box<dyn GeometryInterface + Sync + Send>>,
) -> VisualBuilder
pub fn builder( geometry: impl Into<Box<dyn GeometryInterface + Sync + Send>>, ) -> VisualBuilder
Create a new VisualBuilder
with the specified geometry
.
Sourcepub fn name(&self) -> Option<&String>
pub fn name(&self) -> Option<&String>
Gets an optional reference to the name of this Visual
.
§Example
Unwraps are hidden for brevity.
let vis: VisualBuilder = Visual::builder(SphereGeometry::new(1.));
let tree = LinkBuilder::new("example-1")
.add_visual(vis.clone())
.build_tree();
assert_eq!(
tree.get_root_link()
.read()
.visuals()
.first()
.name(),
None
);
let tree = LinkBuilder::new("example-2")
.add_visual(vis.named("Some Name"))
.build_tree();
assert_eq!(
tree.get_root_link()
.read()
.visuals()
.first()
.name(),
Some(&"Some Name".to_owned())
)
Sourcepub fn transform(&self) -> Option<&Transform>
pub fn transform(&self) -> Option<&Transform>
Gets an optional reference to the transform
of this Visual
.
Sourcepub fn geometry(&self) -> &Box<dyn GeometryInterface + Sync + Send>
pub fn geometry(&self) -> &Box<dyn GeometryInterface + Sync + Send>
Gets a reference to the geometry
of this Visual
.
Sourcepub fn material(&self) -> Option<&Material>
pub fn material(&self) -> Option<&Material>
Gets an optional reference to the material
of this Visual
.
Sourcepub fn rebuild(&self) -> VisualBuilder
pub fn rebuild(&self) -> VisualBuilder
Recreates the VisualBuilder
, which was used to create this Visual
.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Visual
impl !RefUnwindSafe for Visual
impl Send for Visual
impl Sync for Visual
impl Unpin for Visual
impl !UnwindSafe for Visual
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.