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Module quest_editor

Module quest_editor 

Source

Structs§

AreaPoint
BranchNode
BuildStructureObjective
ChainQuestEntry
ClueEntry
CollectItemObjective
CompletionNode
ConditionCheckNode
ConditionTester
CraftItemObjective
CurrencyReward
DebugLogEntry
DefeatBossObjective
DeliverItemObjective
EscortTargetObjective
ExploreAreaObjective
Faction
FactionRelationship
FactionSystem
FailNode
FindSecretObjective
HackTerminalObjective
InvestigateClueObjective
ItemRewardEntry
JournalEntry
JournalMedia
JournalNotification
JournalSystem
KillEnemyObjective
LootEntry
LootResult
LootTable
MapMarker
ObjectiveNode
ObjectiveOverride
ObjectiveProgressDisplay
ObjectiveUpdateAnim
PickpocketTargetObjective
PlantDeviceObjective
ProtectTargetObjective
QuestAnnotation
QuestChain
QuestCondition
QuestDebugTools
QuestEditor
QuestEditorGraphState
QuestEditorPanels
QuestEditorStats
QuestGraph
QuestGraphAnalyzer
QuestGraphMetadata
QuestHudManager
QuestHudNotification
QuestInstance
QuestNodeConnection
QuestNodeStyle
QuestPrerequisite
QuestProjectFile
QuestProjectMetadata
QuestSearchResult
QuestStartNode
QuestStateStore
QuestValidationError
ReachLocationObjective
RepEvent
RepTier
RepairObjectObjective
RepeatableQuestTracker
ReputationInspector
ReputationReward
RewardNode
RewardTable
SerializedQuestGraph
SimpleRng
SkillReward
SneakPastObjective
SolvePuzzleObjective
SurviveWavesObjective
TakePhotoObjective
TalkToNPCObjective
TimerNode
TrackedQuestDisplay
TriggerNode
UnlockReward
UseAbilityObjective
WaveEnemy
WorldMapMarker
XpCurve
XpReward

Enums§

BranchType
ChainType
CompletionType
ConditionLogic
HudNotificationStyle
ItemRarity
JournalCategory
JournalEntryType
JournalMediaType
JournalNotificationType
LogLevel
MapMarkerType
ObjectiveNodeResult
ObjectiveStatus
ObjectiveUpdateType
PrerequisiteType
QuestConditionType
QuestEditorAction
QuestEvent
QuestNodeEnum
QuestNodeType
QuestObjective
QuestState
QuestTriggerType
QuestValidationSeverity
RelationshipType
ReputationTier
RolledReward
UnlockType
XpCurveType

Functions§

calculate_quest_reward_at_level
check_all_prerequisites
create_sample_quest_graph
format_currency
format_xp
get_faction_tier_display
interpolate_rep_color