pub struct InvestigateClueObjective {
pub location_name: String,
pub clue_ids: Vec<String>,
pub clues_found: HashSet<String>,
pub required_clues: u32,
pub all_clues_required: bool,
}Fields§
§location_name: String§clue_ids: Vec<String>§clues_found: HashSet<String>§required_clues: u32§all_clues_required: boolImplementations§
Source§impl InvestigateClueObjective
impl InvestigateClueObjective
pub fn status(&self) -> ObjectiveStatus
pub fn progress(&self) -> f32
pub fn process_event(&mut self, event: &QuestEvent)
Trait Implementations§
Source§impl Clone for InvestigateClueObjective
impl Clone for InvestigateClueObjective
Auto Trait Implementations§
impl Freeze for InvestigateClueObjective
impl RefUnwindSafe for InvestigateClueObjective
impl Send for InvestigateClueObjective
impl Sync for InvestigateClueObjective
impl Unpin for InvestigateClueObjective
impl UnsafeUnpin for InvestigateClueObjective
impl UnwindSafe for InvestigateClueObjective
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