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QuestStateStore

Struct QuestStateStore 

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pub struct QuestStateStore {
    pub quest_instances: HashMap<String, QuestInstance>,
    pub faction_reps: HashMap<String, i32>,
    pub player_level: u32,
    pub player_stats: HashMap<String, f32>,
    pub flags: HashSet<String>,
    pub item_inventory: HashMap<String, u32>,
    pub event_times: HashMap<String, f64>,
    pub chain_completions: HashMap<String, f64>,
    pub current_time: f64,
}

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§quest_instances: HashMap<String, QuestInstance>§faction_reps: HashMap<String, i32>§player_level: u32§player_stats: HashMap<String, f32>§flags: HashSet<String>§item_inventory: HashMap<String, u32>§event_times: HashMap<String, f64>§chain_completions: HashMap<String, f64>§current_time: f64

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impl QuestStateStore

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pub fn new() -> Self

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pub fn get_quest_state(&self, quest_id: &str) -> QuestState

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pub fn start_quest(&mut self, quest_id: &str) -> Result<(), String>

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pub fn complete_quest(&mut self, quest_id: &str) -> Result<(), String>

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pub fn fail_quest(&mut self, quest_id: &str) -> Result<(), String>

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pub fn get_faction_rep(&self, faction_id: &str) -> i32

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pub fn modify_faction_rep(&mut self, faction_id: &str, delta: i32)

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pub fn get_flag(&self, name: &str) -> bool

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pub fn set_flag(&mut self, name: &str)

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pub fn clear_flag(&mut self, name: &str)

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pub fn get_item_count(&self, item_id: &str) -> u32

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pub fn add_item(&mut self, item_id: &str, quantity: u32)

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pub fn get_player_stat(&self, stat: &str) -> f32

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pub fn get_time_since(&self, event: &str) -> f32

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pub fn record_event(&mut self, event: &str)

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pub fn is_objective_complete(&self, quest_id: &str, obj_id: &str) -> bool

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pub fn get_chain_last_completion(&self, chain_id: &str) -> f32

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pub fn get_active_quests(&self) -> Vec<&QuestInstance>

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pub fn get_completed_quests(&self) -> Vec<&QuestInstance>

Trait Implementations§

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impl Clone for QuestStateStore

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for QuestStateStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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