1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
#[cfg(test)]
mod fairness_config_tests {
use super::*;
/// Contract test for fairness configuration key 'f'
///
/// From interactive_interface.md:
/// Input: KeyEvent { code: Char('f'), modifiers: NONE }
/// Precondition: current_mode != Racing
/// Postcondition:
/// - config_focus = Some(FairnessMode)
/// - UI shows fairness options [Comparison, Weighted, Walltime, Adaptive]
/// - Arrow keys cycle through options
/// - Sub-parameters appear based on selection
#[test]
fn test_fairness_key_activates_menu() {
let key_event = KeyEvent {
code: KeyCode::Char('f'),
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// assert_eq!(interactive_mode.current_mode, ApplicationMode::Configuration);
//
// let result = interactive_mode.handle_key_event(key_event);
//
// assert!(result.is_ok());
// assert_eq!(interactive_mode.config_focus, Some(ConfigurationField::FairnessMode));
// assert!(interactive_mode.is_menu_visible());
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_fairness_mode_options() {
// Contract: UI shows fairness options [Comparison, Weighted, Walltime, Adaptive]
// TODO: Uncomment when ConfigurationState and FairnessMode are implemented
// let config_state = ConfigurationState::new();
// let available_modes = config_state.get_available_fairness_modes();
//
// assert_eq!(available_modes.len(), 4);
// assert!(available_modes.contains(&FairnessMode::Comparison));
// assert!(available_modes.contains(&FairnessMode::Weighted));
// assert!(available_modes.contains(&FairnessMode::Walltime));
// assert!(available_modes.contains(&FairnessMode::Adaptive));
// For TDD: This test must fail until implementation exists
panic!("ConfigurationState and FairnessMode not yet implemented - this test should fail until T023 is complete");
}
#[test]
fn test_fairness_sub_parameters_comparison() {
// Contract: Sub-parameters appear based on selection - Comparison needs budget
// TODO: Uncomment when ConfigurationState is implemented
// let mut config_state = ConfigurationState::new();
// config_state.fairness_mode = FairnessMode::Comparison;
//
// // Should require budget parameter
// assert!(config_state.requires_budget_parameter());
// assert!(!config_state.requires_weighted_parameters());
// assert!(!config_state.requires_learning_rate_parameter());
// For TDD: This test must fail until implementation exists
panic!("ConfigurationState not yet implemented - this test should fail until T023 is complete");
}
#[test]
fn test_fairness_sub_parameters_weighted() {
// Contract: Sub-parameters appear based on selection - Weighted needs alpha/beta
// TODO: Uncomment when ConfigurationState is implemented
// let mut config_state = ConfigurationState::new();
// config_state.fairness_mode = FairnessMode::Weighted;
//
// // Should require alpha and beta parameters
// assert!(!config_state.requires_budget_parameter());
// assert!(config_state.requires_weighted_parameters());
// assert!(!config_state.requires_learning_rate_parameter());
// For TDD: This test must fail until implementation exists
panic!("ConfigurationState not yet implemented - this test should fail until T023 is complete");
}
#[test]
fn test_fairness_sub_parameters_adaptive() {
// Contract: Sub-parameters appear based on selection - Adaptive needs learning rate
// TODO: Uncomment when ConfigurationState is implemented
// let mut config_state = ConfigurationState::new();
// config_state.fairness_mode = FairnessMode::Adaptive;
//
// // Should require learning rate parameter
// assert!(!config_state.requires_budget_parameter());
// assert!(!config_state.requires_weighted_parameters());
// assert!(config_state.requires_learning_rate_parameter());
// For TDD: This test must fail until implementation exists
panic!("ConfigurationState not yet implemented - this test should fail until T023 is complete");
}
#[test]
fn test_fairness_key_blocked_during_racing() {
// Contract: Precondition: current_mode != Racing
let key_event = KeyEvent {
code: KeyCode::Char('f'),
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.current_mode = ApplicationMode::Racing;
//
// let result = interactive_mode.handle_key_event(key_event);
//
// // Should not change config_focus when racing
// assert_eq!(interactive_mode.config_focus, None);
// assert_eq!(interactive_mode.current_mode, ApplicationMode::Racing);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
}