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use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
#[cfg(test)]
mod arrow_navigation_tests {
use super::*;
/// Contract test for arrow key navigation
///
/// From interactive_interface.md:
/// Input: KeyEvent { code: Up/Down/Left/Right, modifiers: NONE }
/// Precondition: config_focus = Some(field)
/// Postcondition:
/// - Configuration value changes based on arrow direction
/// - Visual feedback shows current selection
/// - Invalid values are skipped/rejected
#[test]
fn test_arrow_up_navigation() {
let key_event = KeyEvent {
code: KeyCode::Up,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::ArraySize);
//
// // Set current array size to 100
// let mut config = interactive_mode.get_current_config();
// config.array_size = 100;
// interactive_mode.set_config(config);
//
// let result = interactive_mode.handle_key_event(key_event);
//
// assert!(result.is_ok());
// // Should move to previous size in list [10, 25, 50, 100, 200, 500, 1000]
// // From 100, up should go to 50
// assert_eq!(interactive_mode.get_current_config().array_size, 50);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_down_navigation() {
let key_event = KeyEvent {
code: KeyCode::Down,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::ArraySize);
//
// // Set current array size to 100
// let mut config = interactive_mode.get_current_config();
// config.array_size = 100;
// interactive_mode.set_config(config);
//
// let result = interactive_mode.handle_key_event(key_event);
//
// assert!(result.is_ok());
// // Should move to next size in list [10, 25, 50, 100, 200, 500, 1000]
// // From 100, down should go to 200
// assert_eq!(interactive_mode.get_current_config().array_size, 200);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_navigation_requires_focus() {
// Contract: Precondition: config_focus = Some(field)
let key_event = KeyEvent {
code: KeyCode::Up,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = None; // No focus - arrow keys should be ignored
//
// let config_before = interactive_mode.get_current_config().clone();
//
// let result = interactive_mode.handle_key_event(key_event);
//
// // Should not change configuration when no focus
// assert!(result.is_ok()); // Event handled gracefully
// let config_after = interactive_mode.get_current_config();
// assert_eq!(config_before, config_after);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_navigation_distribution_cycling() {
// Test arrow navigation for distribution configuration
let down_key = KeyEvent {
code: KeyCode::Down,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::Distribution);
//
// // Start with Shuffled (default)
// let mut config = interactive_mode.get_current_config();
// config.distribution = DistributionType::Shuffled;
// interactive_mode.set_config(config);
//
// let result = interactive_mode.handle_key_event(down_key);
//
// assert!(result.is_ok());
// // Should cycle to next distribution
// assert_eq!(interactive_mode.get_current_config().distribution, DistributionType::Reversed);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_navigation_fairness_mode_cycling() {
// Test arrow navigation for fairness mode configuration
let down_key = KeyEvent {
code: KeyCode::Down,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::FairnessMode);
//
// // Start with Comparison (default)
// let mut config = interactive_mode.get_current_config();
// config.fairness_mode = FairnessMode::Comparison;
// interactive_mode.set_config(config);
//
// let result = interactive_mode.handle_key_event(down_key);
//
// assert!(result.is_ok());
// // Should cycle to next fairness mode
// assert_eq!(interactive_mode.get_current_config().fairness_mode, FairnessMode::Weighted);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_navigation_wraps_at_boundaries() {
// Contract: Test that navigation wraps around at list boundaries
let up_key = KeyEvent {
code: KeyCode::Up,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::ArraySize);
//
// // Set to minimum size (10) and go up - should wrap to maximum (1000)
// let mut config = interactive_mode.get_current_config();
// config.array_size = 10; // First in list
// interactive_mode.set_config(config);
//
// let result = interactive_mode.handle_key_event(up_key);
//
// assert!(result.is_ok());
// // Should wrap to last item in list
// assert_eq!(interactive_mode.get_current_config().array_size, 1000);
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
#[test]
fn test_arrow_navigation_provides_visual_feedback() {
// Contract: Visual feedback shows current selection
let down_key = KeyEvent {
code: KeyCode::Down,
modifiers: KeyModifiers::NONE,
kind: crossterm::event::KeyEventKind::Press,
state: crossterm::event::KeyEventState::NONE,
};
// TODO: Uncomment when InteractiveMode is implemented
// let mut interactive_mode = InteractiveMode::new();
// interactive_mode.config_focus = Some(ConfigurationField::ArraySize);
//
// let result = interactive_mode.handle_key_event(down_key);
//
// assert!(result.is_ok());
// // Should indicate visual feedback is needed
// assert!(interactive_mode.should_update_display());
// assert!(interactive_mode.has_selection_changed());
// For TDD: This test must fail until implementation exists
panic!("InteractiveMode not yet implemented - this test should fail until T024 is complete");
}
}