#ifndef SkScan_DEFINED
#define SkScan_DEFINED
#include "SkRect.h"
class SkRasterClip;
class SkRegion;
class SkBlitter;
class SkPath;
typedef SkIRect SkXRect;
class SkScan {
public:
static void FillPath(const SkPath&, const SkIRect&, SkBlitter*);
static void FillIRect(const SkIRect&, const SkRasterClip&, SkBlitter*);
static void FillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*);
static void FillRect(const SkRect&, const SkRasterClip&, SkBlitter*);
static void AntiFillRect(const SkRect&, const SkRasterClip&, SkBlitter*);
static void AntiFillXRect(const SkXRect&, const SkRasterClip&, SkBlitter*);
static void FillPath(const SkPath&, const SkRasterClip&, SkBlitter*);
static void AntiFillPath(const SkPath&, const SkRasterClip&, SkBlitter*);
static void FrameRect(const SkRect&, const SkPoint& strokeSize,
const SkRasterClip&, SkBlitter*);
static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize,
const SkRasterClip&, SkBlitter*);
static void FillTriangle(const SkPoint pts[], const SkRasterClip&, SkBlitter*);
static void HairLine(const SkPoint&, const SkPoint&, const SkRasterClip&,
SkBlitter*);
static void AntiHairLine(const SkPoint&, const SkPoint&, const SkRasterClip&,
SkBlitter*);
static void HairRect(const SkRect&, const SkRasterClip&, SkBlitter*);
static void AntiHairRect(const SkRect&, const SkRasterClip&, SkBlitter*);
static void HairPath(const SkPath&, const SkRasterClip&, SkBlitter*);
static void AntiHairPath(const SkPath&, const SkRasterClip&, SkBlitter*);
private:
friend class SkAAClip;
friend class SkRegion;
static void FillIRect(const SkIRect&, const SkRegion* clip, SkBlitter*);
static void FillXRect(const SkXRect&, const SkRegion* clip, SkBlitter*);
static void FillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
static void AntiFillRect(const SkRect&, const SkRegion* clip, SkBlitter*);
static void AntiFillXRect(const SkXRect&, const SkRegion*, SkBlitter*);
static void FillPath(const SkPath&, const SkRegion& clip, SkBlitter*);
static void AntiFillPath(const SkPath&, const SkRegion& clip, SkBlitter*,
bool forceRLE = false);
static void FillTriangle(const SkPoint pts[], const SkRegion*, SkBlitter*);
static void AntiFrameRect(const SkRect&, const SkPoint& strokeSize,
const SkRegion*, SkBlitter*);
static void HairLineRgn(const SkPoint&, const SkPoint&, const SkRegion*,
SkBlitter*);
static void AntiHairLineRgn(const SkPoint&, const SkPoint&, const SkRegion*,
SkBlitter*);
};
static inline void XRect_set(SkXRect* xr, const SkIRect& src) {
xr->fLeft = SkIntToFixed(src.fLeft);
xr->fTop = SkIntToFixed(src.fTop);
xr->fRight = SkIntToFixed(src.fRight);
xr->fBottom = SkIntToFixed(src.fBottom);
}
static inline void XRect_set(SkXRect* xr, const SkRect& src) {
xr->fLeft = SkScalarToFixed(src.fLeft);
xr->fTop = SkScalarToFixed(src.fTop);
xr->fRight = SkScalarToFixed(src.fRight);
xr->fBottom = SkScalarToFixed(src.fBottom);
}
static inline void XRect_round(const SkXRect& xr, SkIRect* dst) {
dst->fLeft = SkFixedRoundToInt(xr.fLeft);
dst->fTop = SkFixedRoundToInt(xr.fTop);
dst->fRight = SkFixedRoundToInt(xr.fRight);
dst->fBottom = SkFixedRoundToInt(xr.fBottom);
}
static inline void XRect_roundOut(const SkXRect& xr, SkIRect* dst) {
dst->fLeft = SkFixedFloorToInt(xr.fLeft);
dst->fTop = SkFixedFloorToInt(xr.fTop);
dst->fRight = SkFixedCeilToInt(xr.fRight);
dst->fBottom = SkFixedCeilToInt(xr.fBottom);
}
#endif