#ifndef SkRTreeCanvas_DEFINED
#define SkRTreeCanvas_DEFINED
#include "SkBBoxHierarchy.h"
#include "SkBBoxRecord.h"
class SkBBoxHierarchyRecord : public SkBBoxRecord, public SkBBoxHierarchyClient {
public:
SkBBoxHierarchyRecord(const SkISize& size, uint32_t recordFlags, SkBBoxHierarchy* h);
virtual void handleBBox(const SkRect& bounds) SK_OVERRIDE;
virtual bool shouldRewind(void* data) SK_OVERRIDE;
protected:
virtual void willSave(SaveFlags) SK_OVERRIDE;
virtual SaveLayerStrategy willSaveLayer(const SkRect*, const SkPaint*, SaveFlags) SK_OVERRIDE;
virtual void willRestore() SK_OVERRIDE;
virtual void didConcat(const SkMatrix&) SK_OVERRIDE;
virtual void didSetMatrix(const SkMatrix&) SK_OVERRIDE;
virtual void onClipRect(const SkRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRRect(const SkRRect&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipPath(const SkPath&, SkRegion::Op, ClipEdgeStyle) SK_OVERRIDE;
virtual void onClipRegion(const SkRegion&, SkRegion::Op) SK_OVERRIDE;
private:
typedef SkBBoxRecord INHERITED;
};
#endif