extern crate sdl2;
use sdl2::event::Event;
use sdl2::image::{InitFlag, LoadTexture};
use sdl2::keyboard::Keycode;
use sdl2::pixels::Color;
use sdl2::render::{Texture, TextureCreator};
use sdl2::ttf::{Font, Sdl2TtfContext};
use std::borrow::Borrow;
use std::collections::HashMap;
use std::env;
use std::hash::Hash;
use std::rc::Rc;
fn main() -> Result<(), String> {
let args: Vec<_> = env::args().collect();
if args.len() < 3 {
println!("Usage: cargo run /path/to/image.(png|jpg) /path/to/font.(ttf|ttc|fon)")
} else {
let image_path = &args[1];
let font_path = &args[2];
let sdl_context = sdl2::init()?;
let video_subsystem = sdl_context.video()?;
let font_context = sdl2::ttf::init().map_err(|e| e.to_string())?;
let _image_context = sdl2::image::init(InitFlag::PNG | InitFlag::JPG)?;
let window = video_subsystem
.window("rust-sdl2 resource-manager demo", 800, 600)
.position_centered()
.build()
.map_err(|e| e.to_string())?;
let mut canvas = window
.into_canvas()
.software()
.build()
.map_err(|e| e.to_string())?;
let texture_creator = canvas.texture_creator();
let mut texture_manager = TextureManager::new(&texture_creator);
let mut font_manager = FontManager::new(&font_context);
let details = FontDetails {
path: font_path.clone(),
size: 32,
};
'mainloop: loop {
for event in sdl_context.event_pump()?.poll_iter() {
match event {
Event::KeyDown {
keycode: Some(Keycode::Escape),
..
}
| Event::Quit { .. } => break 'mainloop,
_ => {}
}
}
let texture = texture_manager.load(image_path)?;
let font = font_manager.load(&details)?;
let surface = font
.render("Hello Rust!")
.blended(Color::RGBA(255, 0, 0, 255))
.map_err(|e| e.to_string())?;
let font_texture = texture_creator
.create_texture_from_surface(&surface)
.map_err(|e| e.to_string())?;
canvas.clear();
canvas.copy(&texture, None, None)?;
canvas.copy(&font_texture, None, None)?;
canvas.present();
}
}
Ok(())
}
type TextureManager<'l, T> = ResourceManager<'l, String, Texture<'l>, TextureCreator<T>>;
type FontManager<'l> = ResourceManager<'l, FontDetails, Font<'l, 'static>, Sdl2TtfContext>;
pub struct ResourceManager<'l, K, R, L>
where
K: Hash + Eq,
L: 'l + ResourceLoader<'l, R>,
{
loader: &'l L,
cache: HashMap<K, Rc<R>>,
}
impl<'l, K, R, L> ResourceManager<'l, K, R, L>
where
K: Hash + Eq,
L: ResourceLoader<'l, R>,
{
pub fn new(loader: &'l L) -> Self {
ResourceManager {
cache: HashMap::new(),
loader: loader,
}
}
pub fn load<D>(&mut self, details: &D) -> Result<Rc<R>, String>
where
L: ResourceLoader<'l, R, Args = D>,
D: Eq + Hash + ?Sized,
K: Borrow<D> + for<'a> From<&'a D>,
{
self.cache.get(details).cloned().map_or_else(
|| {
let resource = Rc::new(self.loader.load(details)?);
self.cache.insert(details.into(), resource.clone());
Ok(resource)
},
Ok,
)
}
}
impl<'l, T> ResourceLoader<'l, Texture<'l>> for TextureCreator<T> {
type Args = str;
fn load(&'l self, path: &str) -> Result<Texture, String> {
println!("LOADED A TEXTURE");
self.load_texture(path)
}
}
impl<'l> ResourceLoader<'l, Font<'l, 'static>> for Sdl2TtfContext {
type Args = FontDetails;
fn load(&'l self, details: &FontDetails) -> Result<Font<'l, 'static>, String> {
println!("LOADED A FONT");
self.load_font(&details.path, details.size)
}
}
pub trait ResourceLoader<'l, R> {
type Args: ?Sized;
fn load(&'l self, data: &Self::Args) -> Result<R, String>;
}
#[derive(PartialEq, Eq, Hash)]
pub struct FontDetails {
pub path: String,
pub size: u16,
}
impl<'a> From<&'a FontDetails> for FontDetails {
fn from(details: &'a FontDetails) -> FontDetails {
FontDetails {
path: details.path.clone(),
size: details.size,
}
}
}