extern crate sdl2;
use sdl2::event::Event;
use sdl2::image::{InitFlag, LoadTexture};
use sdl2::keyboard::Keycode;
use std::env;
use std::path::Path;
pub fn run(png: &Path) -> Result<(), String> {
let sdl_context = sdl2::init()?;
let video_subsystem = sdl_context.video()?;
let _image_context = sdl2::image::init(InitFlag::PNG | InitFlag::JPG)?;
let window = video_subsystem
.window("rust-sdl2 demo: Video", 800, 600)
.position_centered()
.build()
.map_err(|e| e.to_string())?;
let mut canvas = window
.into_canvas()
.software()
.build()
.map_err(|e| e.to_string())?;
let texture_creator = canvas.texture_creator();
let texture = texture_creator.load_texture(png)?;
canvas.copy(&texture, None, None)?;
canvas.present();
'mainloop: loop {
for event in sdl_context.event_pump()?.poll_iter() {
match event {
Event::Quit { .. }
| Event::KeyDown {
keycode: Option::Some(Keycode::Escape),
..
} => break 'mainloop,
_ => {}
}
}
}
Ok(())
}
fn main() -> Result<(), String> {
let args: Vec<_> = env::args().collect();
if args.len() < 2 {
println!("Usage: cargo run /path/to/image.(png|jpg)")
} else {
run(Path::new(&args[1]))?;
}
Ok(())
}