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use wasm_bindgen::prelude::*;
use crate::{
objects::{OwnedStructure, RoomObject, Structure},
prelude::*,
};
#[wasm_bindgen]
extern "C" {
/// An object representing a [`StructureExtractor`], which can be placed on
/// top of a [`Mineral`] to extract resources.
///
/// [Screeps documentation](https://docs.screeps.com/api/#StructureExtractor)
///
/// [`Mineral`]: crate::objects::Mineral
#[wasm_bindgen(extends = RoomObject, extends = Structure, extends = OwnedStructure)]
#[derive(Clone, Debug)]
pub type StructureExtractor;
/// Ticks until this extractor can be used to [`Creep::harvest`] its
/// [`Mineral`] after a previous harvest.
///
/// [Screeps documentation](https://docs.screeps.com/api/#StructureExtractor.cooldown)
///
/// [`Creep::harvest`]: crate::objects::Creep::harvest
/// [`Mineral`]: crate::objects::Mineral
#[wasm_bindgen(method, getter)]
pub fn cooldown(this: &StructureExtractor) -> u32;
}
impl HasCooldown for StructureExtractor {
fn cooldown(&self) -> u32 {
Self::cooldown(self)
}
}
impl Attackable for StructureExtractor {}
impl Dismantleable for StructureExtractor {}
impl Repairable for StructureExtractor {}