parry3d 0.26.0

3 dimensional collision detection library in Rust.
Documentation
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use parry3d::math::Vector;
use parry3d::shape::HalfSpace;

fn main() {
    let halfspace = HalfSpace::new(Vector::Y);

    assert!(halfspace.normal.x == 0.0);
    assert!(halfspace.normal.y == 1.0);
    assert!(halfspace.normal.z == 0.0);
}