parry3d 0.26.0

3 dimensional collision detection library in Rust.
Documentation
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use parry3d::math::Vector;
use parry3d::shape::Cuboid;

fn main() {
    let cuboid = Cuboid::new(Vector::new(2.0f32, 1.0, 3.0));

    assert!(cuboid.half_extents.x == 2.0);
    assert!(cuboid.half_extents.y == 1.0);
    assert!(cuboid.half_extents.z == 3.0);
}