extern crate alloc;
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::assets::*;
use crate::components::{Image, WidgetTransform};
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::types::Transform;
use crate::widget::dirty::Dirty;
use crate::widget::{Children, Parent};
pub struct Spinner {
pub angle: Fixed,
pub speed: Fixed,
}
#[mirui_macros::system(order = ANIMATION)]
pub fn spin_system(world: &mut World) {
let mut entities = alloc::vec::Vec::new();
world.query::<Spinner>().collect_into(&mut entities);
for e in entities {
let next = if let Some(s) = world.get_mut::<Spinner>(e) {
s.angle += s.speed;
s.angle
} else {
continue;
};
world.insert(e, WidgetTransform(Transform::rotate_deg(next)));
world.insert(e, Dirty);
}
}
pub fn build_widgets(world: &mut World, parent: Entity) {
let spinning_box = WidgetBuilder::new(world)
.bg_color(Color::rgb(248, 81, 73))
.layout(LayoutStyle {
position: Position::Absolute,
left: Dimension::px(100),
top: Dimension::px(100),
width: Dimension::px(80),
height: Dimension::px(80),
..Default::default()
})
.rotate(0)
.id();
world.insert(
spinning_box,
Spinner {
angle: Fixed::ZERO,
speed: Fixed::from_int(2),
},
);
let spinning_img = WidgetBuilder::new(world)
.layout(LayoutStyle {
position: Position::Absolute,
left: Dimension::px(300),
top: Dimension::px(120),
width: Dimension::px(64),
height: Dimension::px(64),
..Default::default()
})
.rotate(0)
.id();
world.insert(spinning_img, Image::new(&IMG_THUMBS_UP));
world.insert(
spinning_img,
Spinner {
angle: Fixed::ZERO,
speed: Fixed::from_int(3),
},
);
for &entity in &[spinning_box, spinning_img] {
world.insert(entity, Parent(parent));
if let Some(children) = world.get_mut::<Children>(parent) {
children.0.push(entity);
}
}
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
app.add_system(spin_system::system());
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}