#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::ecs::{Entity, World};
use crate::event::scroll::{ScrollAxis, ScrollConfig, ScrollOffset};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
pub fn build_widgets(world: &mut World, parent: Entity) {
let colors = [
("Item 0", Color::rgb(88, 166, 255)),
("Item 1", Color::rgb(63, 185, 80)),
("Item 2", Color::rgb(248, 81, 73)),
("Item 3", Color::rgb(210, 168, 255)),
("Item 4", Color::rgb(255, 200, 50)),
("Item 5", Color::rgb(150, 100, 200)),
("Item 6", Color::rgb(100, 200, 150)),
("Item 7", Color::rgb(200, 100, 100)),
];
ui! {
:(
parent: parent
world: world
:)
Column (bg_color: Color::rgb(40, 40, 60), grow: 1.0) [
ScrollOffset {
x: Fixed::ZERO,
y: Fixed::ZERO,
},
ScrollConfig {
direction: ScrollAxis::Vertical,
elastic: true,
content_height: Fixed::from_int(480),
content_width: Fixed::ZERO,
},
] {
walk colors.iter() with item {
Row (bg_color: item.1, height: 60, border_radius: 4, text: item.0)
}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}