extern crate alloc;
#[cfg(feature = "std")]
use crate::anim::ease;
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::ecs::{Entity, World};
#[cfg(feature = "std")]
use crate::event::sim::{SimAction, SimTimeline, sim_timeline_system};
#[cfg(feature = "std")]
use crate::plugins::StdInstantClockPlugin;
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
#[cfg(feature = "std")]
use alloc::vec;
pub fn build_widgets(world: &mut World, parent: Entity) {
let card_a = Color::rgb(34, 74, 44);
let card_b = Color::rgb(82, 38, 38);
let card_c = Color::rgb(34, 56, 86);
let card_border = Color::rgb(48, 54, 61);
let title_color = Color::rgb(201, 209, 217);
ui! {
:(
parent: parent
world: world
:)
Column (
grow: 1.0,
padding: Padding::all(28)
) {
View (
height: 36,
text: "MoveTo demo: simulated cursor sweeps the row, hover overlays follow",
text_color: title_color
)
View (height: 16)
Row (grow: 1.0) {
View (
bg_color: card_a,
border_color: card_border,
border_width: 1,
grow: 1.0,
border_radius: 14,
padding: Padding::all(20),
text: "Card A",
text_color: title_color
)
View (width: 16)
View (
bg_color: card_b,
border_color: card_border,
border_width: 1,
grow: 1.0,
border_radius: 14,
padding: Padding::all(20),
text: "Card B",
text_color: title_color
)
View (width: 16)
View (
bg_color: card_c,
border_color: card_border,
border_width: 1,
grow: 1.0,
border_radius: 14,
padding: Padding::all(20),
text: "Card C",
text_color: title_color
)
}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
let left = Point {
x: Fixed::from_int(80),
y: Fixed::from_int(200),
};
let right = Point {
x: Fixed::from_int(640),
y: Fixed::from_int(200),
};
let timeline = SimTimeline::new(vec![
SimAction::move_to(left, right, 2400, ease::ease_in_out_cubic),
SimAction::wait(400),
SimAction::move_to(right, left, 2400, ease::ease_in_out_cubic),
SimAction::wait(400),
])
.looping(true);
app.world.insert_resource(timeline);
app.add_system(sim_timeline_system::system());
app.add_plugin(StdInstantClockPlugin);
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}