#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::widget::Style;
use crate::widget::dirty::Dirty;
pub struct Toggle {
pub on: bool,
pub base: Color,
pub accent: Color,
}
pub fn build_widgets(world: &mut World, parent: Entity) {
let colors = [
Color::rgb(88, 166, 255),
Color::rgb(63, 185, 80),
Color::rgb(248, 81, 73),
];
let accent = Color::rgb(210, 168, 255);
ui! {
:(
parent: parent
world: world
:)
Row (
justify: JustifyContent::SpaceEvenly,
align: AlignItems::Center,
padding: Padding::all(20),
grow: 1.0
) {
walk colors.iter() with color {
View (
bg_color: *color,
width: 120,
height: 80
) [
Toggle {
on: false,
base: *color,
accent,
},
] on Tap {
let new_color = ctx
.world
.get_mut::<Toggle>(ctx.entity)
.map(|t| {
t.on = !t.on;
if t.on { t.accent } else { t.base }
});
if let Some(c) = new_color {
if let Some(style) = ctx.world.get_mut::<Style>(ctx.entity) {
style.set_bg_color(c);
}
ctx.world.insert(ctx.entity, Dirty);
}
}
}
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
use crate::event::GestureHandler;
use crate::event::gesture::GestureEvent;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
#[test]
fn tap_toggles_on_flag() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
let row = world.get::<Children>(parent).unwrap().0[0];
let card = world.get::<Children>(row).unwrap().0[0];
assert_eq!(world.get::<Toggle>(card).map(|t| t.on), Some(false));
let h = world.get::<GestureHandler>(card).unwrap().on_gesture;
h(
&mut world,
card,
&GestureEvent::Tap {
x: Fixed::ZERO,
y: Fixed::ZERO,
target: card,
},
);
assert_eq!(world.get::<Toggle>(card).map(|t| t.on), Some(true));
}
}