extern crate alloc;
#[cfg(feature = "std")]
use crate::app::{App, RendererFactory};
use crate::components::{TransformOrigin, WidgetTransform3D};
use crate::ecs::{Entity, World};
use crate::prelude::*;
#[cfg(feature = "std")]
use crate::surface::Surface;
use crate::types::Transform3D;
use crate::widget::dirty::Dirty;
pub struct Page {
pub angle_deg: Fixed,
pub speed_deg: Fixed,
}
#[mirui_macros::system(order = ANIMATION)]
pub fn flip_system(world: &mut World) {
let mut pages = alloc::vec::Vec::new();
world.query::<Page>().collect_into(&mut pages);
for e in pages {
let angle = if let Some(p) = world.get_mut::<Page>(e) {
p.angle_deg += p.speed_deg;
if p.angle_deg > Fixed::from_int(120) || p.angle_deg < Fixed::ZERO {
p.speed_deg = -p.speed_deg;
p.angle_deg += p.speed_deg;
}
p.angle_deg
} else {
continue;
};
world.insert(
e,
WidgetTransform3D(Transform3D::rotate_y_perspective(
Fixed::ZERO - angle,
Fixed::from_int(500),
)),
);
world.insert(e, Dirty);
}
}
pub fn build_widgets(world: &mut World, parent: Entity) {
ui! {
:(
parent: parent
world: world
:)
View (
position: Position::Absolute,
left: 0,
top: 0,
width: 640,
height: 360
) {
View (
position: Position::Absolute,
left: 140,
top: 60,
width: 180,
height: 240,
bg_color: Color::rgb(220, 210, 180),
border_radius: 4,
border_color: Color::rgb(255, 255, 255),
border_width: 3
)
View (
position: Position::Absolute,
left: 320,
top: 60,
width: 180,
height: 240,
bg_color: Color::rgb(200, 230, 200),
border_radius: 4,
border_color: Color::rgb(255, 255, 255),
border_width: 3
) [
TransformOrigin {
x: Fixed::ZERO,
y: Fixed::ONE / 2,
},
Page {
angle_deg: Fixed::ZERO,
speed_deg: Fixed::ONE / 2,
},
]
}
};
}
#[cfg(feature = "std")]
pub fn setup_app<B, F>(app: &mut App<B, F>, parent: Entity)
where
B: Surface,
F: RendererFactory<B>,
{
app.add_system(flip_system::system());
build_widgets(&mut app.world, parent);
}
#[cfg(test)]
mod tests {
use super::*;
use crate::widget::Children;
use crate::widget::IdMap;
use crate::widget::builder::WidgetBuilder;
#[test]
fn build_widgets_smoke() {
let mut world = World::new();
world.insert_resource(IdMap::new());
let parent = WidgetBuilder::new(&mut world).id();
build_widgets(&mut world, parent);
assert!(
world
.get::<Children>(parent)
.is_some_and(|c| !c.0.is_empty()),
);
}
}