use crate::card::{valid_filter, Card};
use crate::ids::PlayerId;
use crate::staticability::StaticMode;
pub fn untap(cards: &[Card], card: &Card, player: PlayerId) -> bool {
for source in cards.iter().filter(|c| c.zone.is_static_ability_source()) {
for st_ab in source.static_abilities.iter().filter(|sa| {
sa.check_mode(&StaticMode::UntapOtherPlayer) && sa.zones_check(source.zone)
}) {
if apply_untap_ability(st_ab, card, source, player) {
return true;
}
}
}
false
}
pub fn apply_untap_ability(
st_ab: &crate::staticability::StaticAbility,
card: &Card,
source: &Card,
player: PlayerId,
) -> bool {
if !valid_filter::matches_valid_card_selector_opt(st_ab.ir.valid_card.as_ref(), card, source) {
return false;
}
if !valid_filter::matches_valid_player_selector_opt(
st_ab.ir.valid_player.as_ref(),
player,
source.controller,
) {
return false;
}
true
}