use serde::{Deserialize, Serialize};
use crate::event::RunParams;
use crate::game::GameState;
use crate::spellability::SpellAbility;
use crate::trigger::TriggerType;
use super::trigger::TriggerBehavior;
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct TriggerChampioned {
pub valid_card: Option<crate::parsing::CompiledSelector>,
pub valid_source: Option<crate::parsing::CompiledSelector>,
}
impl TriggerChampioned {
pub fn parse(
valid_card: Option<crate::parsing::CompiledSelector>,
valid_source: Option<crate::parsing::CompiledSelector>,
) -> Box<dyn TriggerBehavior> {
Box::new(Self {
valid_card,
valid_source,
})
}
}
#[typetag::serde]
impl TriggerBehavior for TriggerChampioned {
fn trigger_type(&self) -> TriggerType {
TriggerType::Championed
}
fn perform_test(
&self,
trigger: &super::trigger::Trigger,
params: &RunParams,
game: &GameState,
) -> bool {
trigger.matches_optional_valid_card_filter(
&self.valid_card,
params.championed_card.or(params.card),
game,
) && trigger.matches_optional_valid_card_filter(&self.valid_source, params.card, game)
}
fn set_triggering_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &mut SpellAbility,
params: &RunParams,
_game: &GameState,
) {
if let Some(c) = params.championed_card {
sa.set_triggering_object(crate::ability::AbilityKey::Championed, c.0.to_string());
}
if let Some(card) = params.card {
sa.set_triggering_object(crate::ability::AbilityKey::Card, card.0.to_string());
}
}
fn get_important_stack_objects(
&self,
_trigger: &super::trigger::Trigger,
sa: &SpellAbility,
) -> String {
format!(
"Championed: {}",
sa.trigger_objects
.get(&crate::ability::AbilityKey::Championed)
.cloned()
.unwrap_or_default()
)
}
}