lexsdl 0.3.0

A wrapper for SDL2 to abstract away annoying parts
<!DOCTYPE html>
<html>
<head>
	<title>LEXSDL_TextureID</title>
	<link rel="stylesheet" href="styles.css">
</head>
<header>
	<h1>LEXSDL_TextureID</h1>
	<hr>
</header>
<body>
	<p>
		ID of a <span class=type>SDL_Texture</span> stored by lexsdl to be used for rendering.<br>
		The id could aslo could mean something else that can be a returned by some function, check the "Constants" bellow.
	</p>
	<h2>Definition</h2>
	<code><ul>
		<span class=keyword>typedef</span> <span class=type>uint32_t LEXSDL_TextureID</span><span class=symbol>;</span>
	</ul></code>
	<h2>Related "Constants"</h2>
	<ul>
		<a href=LEXSDL_TextureIDInvalid.html class=preprocessor>LEXSDL_TextureIDInvalid</a> : Return value when the id is invalid.<br>
		<a href=LEXSDL_TextureInvalid.html class=preprocessor>LEXSDL_TextureInvalid</a> : The <span class=type>SDL_Texture</span> is invalid.<br>
		<a href=LEXSDL_TextureCreationFailed.html class=preprocessor>LEXSDL_TextureCreationFailed</a> : Creation of the texture failed.<br>
		<a href=LEXSDL_TextureAddingFailed.html class=preprocessor>LEXSDL_TextureAddingFailed</a> : Failed adding the texture to the internals.<br>
		<a href=LEXSDL_TextureOperationSucceded.html class=preprocessor>LEXSDL_TextureOperationSucceded</a> : Operation that doesn't return a valid id but could fail.<br>
	</ul>
</body>
<footer>
	<br>
	<hr>
	<a href=FrontPage.html>FrontPage</a> <b>|</b> <a href=https://gitlab.com/Alexevier/lexsdl>GitLab</a> <b>|</b> <a href=https://crates.io/crates/lexsdl>Crates.io</a>
</footer>
</html>