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<title>LEXSDL_TextureID</title>
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<h1>LEXSDL_TextureID</h1>
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<p>
ID of a <span class=type>SDL_Texture</span> stored by lexsdl to be used for rendering.<br>
The id could aslo could mean something else that can be a returned by some function, check the "Constants" bellow.
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<h2>Definition</h2>
<code><ul>
<span class=keyword>typedef</span> <span class=type>uint32_t LEXSDL_TextureID</span><span class=symbol>;</span>
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<h2>Related "Constants"</h2>
<ul>
<a href=LEXSDL_TextureIDInvalid.html class=preprocessor>LEXSDL_TextureIDInvalid</a> : Return value when the id is invalid.<br>
<a href=LEXSDL_TextureInvalid.html class=preprocessor>LEXSDL_TextureInvalid</a> : The <span class=type>SDL_Texture</span> is invalid.<br>
<a href=LEXSDL_TextureCreationFailed.html class=preprocessor>LEXSDL_TextureCreationFailed</a> : Creation of the texture failed.<br>
<a href=LEXSDL_TextureAddingFailed.html class=preprocessor>LEXSDL_TextureAddingFailed</a> : Failed adding the texture to the internals.<br>
<a href=LEXSDL_TextureOperationSucceded.html class=preprocessor>LEXSDL_TextureOperationSucceded</a> : Operation that doesn't return a valid id but could fail.<br>
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