use crate::core::alignment::{self, Alignment};
use crate::core::border::{self, Border};
use crate::core::gradient::{self, Gradient};
use crate::core::layout;
use crate::core::mouse;
use crate::core::overlay;
use crate::core::renderer;
use crate::core::theme;
use crate::core::widget::tree::{self, Tree};
use crate::core::widget::{self, Operation};
use crate::core::{
self, Background, Clipboard, Color, Element, Event, Layout, Length,
Padding, Pixels, Rectangle, Shadow, Shell, Size, Theme, Vector, Widget,
color,
};
pub struct Container<
'a,
Message,
Theme = crate::Theme,
Renderer = crate::Renderer,
> where
Theme: Catalog,
Renderer: core::Renderer,
{
id: Option<widget::Id>,
padding: Padding,
width: Length,
height: Length,
max_width: f32,
max_height: f32,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
clip: bool,
content: Element<'a, Message, Theme, Renderer>,
class: Theme::Class<'a>,
}
impl<'a, Message, Theme, Renderer> Container<'a, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
pub fn new(
content: impl Into<Element<'a, Message, Theme, Renderer>>,
) -> Self {
let content = content.into();
let size = content.as_widget().size_hint();
Container {
id: None,
padding: Padding::ZERO,
width: size.width.fluid(),
height: size.height.fluid(),
max_width: f32::INFINITY,
max_height: f32::INFINITY,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
clip: false,
class: Theme::default(),
content,
}
}
pub fn id(mut self, id: impl Into<widget::Id>) -> Self {
self.id = Some(id.into());
self
}
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
pub fn max_width(mut self, max_width: impl Into<Pixels>) -> Self {
self.max_width = max_width.into().0;
self
}
pub fn max_height(mut self, max_height: impl Into<Pixels>) -> Self {
self.max_height = max_height.into().0;
self
}
pub fn center_x(self, width: impl Into<Length>) -> Self {
self.width(width).align_x(alignment::Horizontal::Center)
}
pub fn center_y(self, height: impl Into<Length>) -> Self {
self.height(height).align_y(alignment::Vertical::Center)
}
pub fn center(self, length: impl Into<Length>) -> Self {
let length = length.into();
self.center_x(length).center_y(length)
}
pub fn align_left(self, width: impl Into<Length>) -> Self {
self.width(width).align_x(alignment::Horizontal::Left)
}
pub fn align_right(self, width: impl Into<Length>) -> Self {
self.width(width).align_x(alignment::Horizontal::Right)
}
pub fn align_top(self, height: impl Into<Length>) -> Self {
self.height(height).align_y(alignment::Vertical::Top)
}
pub fn align_bottom(self, height: impl Into<Length>) -> Self {
self.height(height).align_y(alignment::Vertical::Bottom)
}
pub fn align_x(
mut self,
alignment: impl Into<alignment::Horizontal>,
) -> Self {
self.horizontal_alignment = alignment.into();
self
}
pub fn align_y(
mut self,
alignment: impl Into<alignment::Vertical>,
) -> Self {
self.vertical_alignment = alignment.into();
self
}
pub fn clip(mut self, clip: bool) -> Self {
self.clip = clip;
self
}
#[must_use]
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
where
Theme::Class<'a>: From<StyleFn<'a, Theme>>,
{
self.class = (Box::new(style) as StyleFn<'a, Theme>).into();
self
}
#[must_use]
pub fn class(mut self, class: impl Into<Theme::Class<'a>>) -> Self {
self.class = class.into();
self
}
}
impl<Message, Theme, Renderer> Widget<Message, Theme, Renderer>
for Container<'_, Message, Theme, Renderer>
where
Theme: Catalog,
Renderer: core::Renderer,
{
fn tag(&self) -> tree::Tag {
self.content.as_widget().tag()
}
fn state(&self) -> tree::State {
self.content.as_widget().state()
}
fn children(&self) -> Vec<Tree> {
self.content.as_widget().children()
}
fn diff(&self, tree: &mut Tree) {
self.content.as_widget().diff(tree);
}
fn size(&self) -> Size<Length> {
Size {
width: self.width,
height: self.height,
}
}
fn layout(
&mut self,
tree: &mut Tree,
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout(
limits,
self.width,
self.height,
self.max_width,
self.max_height,
self.padding,
self.horizontal_alignment,
self.vertical_alignment,
|limits| {
self.content.as_widget_mut().layout(tree, renderer, limits)
},
)
}
fn operate(
&mut self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
) {
operation.container(self.id.as_ref(), layout.bounds());
operation.traverse(&mut |operation| {
self.content.as_widget_mut().operate(
tree,
layout.children().next().unwrap(),
renderer,
operation,
);
});
}
fn update(
&mut self,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) {
self.content.as_widget_mut().update(
tree,
event,
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
);
}
fn mouse_interaction(
&self,
tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> mouse::Interaction {
self.content.as_widget().mouse_interaction(
tree,
layout.children().next().unwrap(),
cursor,
viewport,
renderer,
)
}
fn draw(
&self,
tree: &Tree,
renderer: &mut Renderer,
theme: &Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let bounds = layout.bounds();
let style = theme.style(&self.class);
if let Some(clipped_viewport) = bounds.intersection(viewport) {
draw_background(renderer, &style, bounds);
self.content.as_widget().draw(
tree,
renderer,
theme,
&renderer::Style {
text_color: style
.text_color
.unwrap_or(renderer_style.text_color),
},
layout.children().next().unwrap(),
cursor,
if self.clip {
&clipped_viewport
} else {
viewport
},
);
}
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'b>,
renderer: &Renderer,
viewport: &Rectangle,
translation: Vector,
) -> Option<overlay::Element<'b, Message, Theme, Renderer>> {
self.content.as_widget_mut().overlay(
tree,
layout.children().next().unwrap(),
renderer,
viewport,
translation,
)
}
}
impl<'a, Message, Theme, Renderer> From<Container<'a, Message, Theme, Renderer>>
for Element<'a, Message, Theme, Renderer>
where
Message: 'a,
Theme: Catalog + 'a,
Renderer: core::Renderer + 'a,
{
fn from(
container: Container<'a, Message, Theme, Renderer>,
) -> Element<'a, Message, Theme, Renderer> {
Element::new(container)
}
}
pub fn layout(
limits: &layout::Limits,
width: Length,
height: Length,
max_width: f32,
max_height: f32,
padding: Padding,
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
layout_content: impl FnOnce(&layout::Limits) -> layout::Node,
) -> layout::Node {
layout::positioned(
&limits.max_width(max_width).max_height(max_height),
width,
height,
padding,
|limits| layout_content(&limits.loose()),
|content, size| {
content.align(
Alignment::from(horizontal_alignment),
Alignment::from(vertical_alignment),
size,
)
},
)
}
pub fn draw_background<Renderer>(
renderer: &mut Renderer,
style: &Style,
bounds: Rectangle,
) where
Renderer: core::Renderer,
{
if style.background.is_some()
|| style.border.width > 0.0
|| style.shadow.color.a > 0.0
{
renderer.fill_quad(
renderer::Quad {
bounds,
border: style.border,
shadow: style.shadow,
snap: style.snap,
},
style
.background
.unwrap_or(Background::Color(Color::TRANSPARENT)),
);
}
}
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Style {
pub text_color: Option<Color>,
pub background: Option<Background>,
pub border: Border,
pub shadow: Shadow,
pub snap: bool,
}
impl Default for Style {
fn default() -> Self {
Self {
text_color: None,
background: None,
border: Border::default(),
shadow: Shadow::default(),
snap: cfg!(feature = "crisp"),
}
}
}
impl Style {
pub fn color(self, color: impl Into<Color>) -> Self {
Self {
text_color: Some(color.into()),
..self
}
}
pub fn border(self, border: impl Into<Border>) -> Self {
Self {
border: border.into(),
..self
}
}
pub fn background(self, background: impl Into<Background>) -> Self {
Self {
background: Some(background.into()),
..self
}
}
pub fn shadow(self, shadow: impl Into<Shadow>) -> Self {
Self {
shadow: shadow.into(),
..self
}
}
}
impl From<Color> for Style {
fn from(color: Color) -> Self {
Self::default().background(color)
}
}
impl From<Gradient> for Style {
fn from(gradient: Gradient) -> Self {
Self::default().background(gradient)
}
}
impl From<gradient::Linear> for Style {
fn from(gradient: gradient::Linear) -> Self {
Self::default().background(gradient)
}
}
pub trait Catalog {
type Class<'a>;
fn default<'a>() -> Self::Class<'a>;
fn style(&self, class: &Self::Class<'_>) -> Style;
}
pub type StyleFn<'a, Theme> = Box<dyn Fn(&Theme) -> Style + 'a>;
impl<Theme> From<Style> for StyleFn<'_, Theme> {
fn from(style: Style) -> Self {
Box::new(move |_theme| style)
}
}
impl Catalog for Theme {
type Class<'a> = StyleFn<'a, Self>;
fn default<'a>() -> Self::Class<'a> {
Box::new(transparent)
}
fn style(&self, class: &Self::Class<'_>) -> Style {
class(self)
}
}
pub fn transparent<Theme>(_theme: &Theme) -> Style {
Style::default()
}
pub fn background(background: impl Into<Background>) -> Style {
Style::default().background(background)
}
pub fn rounded_box(theme: &Theme) -> Style {
let palette = theme.extended_palette();
Style {
background: Some(palette.background.weak.color.into()),
text_color: Some(palette.background.weak.text),
border: border::rounded(2),
..Style::default()
}
}
pub fn bordered_box(theme: &Theme) -> Style {
let palette = theme.extended_palette();
Style {
background: Some(palette.background.weakest.color.into()),
text_color: Some(palette.background.weakest.text),
border: Border {
width: 1.0,
radius: 5.0.into(),
color: palette.background.weak.color,
},
..Style::default()
}
}
pub fn dark(_theme: &Theme) -> Style {
style(theme::palette::Pair {
color: color!(0x111111),
text: Color::WHITE,
})
}
pub fn primary(theme: &Theme) -> Style {
let palette = theme.extended_palette();
style(palette.primary.base)
}
pub fn secondary(theme: &Theme) -> Style {
let palette = theme.extended_palette();
style(palette.secondary.base)
}
pub fn success(theme: &Theme) -> Style {
let palette = theme.extended_palette();
style(palette.success.base)
}
pub fn warning(theme: &Theme) -> Style {
let palette = theme.extended_palette();
style(palette.warning.base)
}
pub fn danger(theme: &Theme) -> Style {
let palette = theme.extended_palette();
style(palette.danger.base)
}
fn style(pair: theme::palette::Pair) -> Style {
Style {
background: Some(pair.color.into()),
text_color: Some(pair.text),
border: border::rounded(2),
..Style::default()
}
}