gctex is a Rust crate designed for encoding and decoding texture formats used in the Nintendo GameCube and Wii games. The library provides C bindings, making it useful in both Rust and C/C++ based projects.
#pragma once
#include<stdint.h>typedefint8_ts8;typedefint16_ts16;typedefint32_ts32;typedefint64_ts64;typedefuint8_tu8;typedefuint16_tu16;typedefuint32_tu32;typedefuint64_tu64;typedeffloatf32;typedefdoublef64;