gctex 0.3.12

gctex is a Rust crate designed for encoding and decoding texture formats used in the Nintendo GameCube and Wii games. The library provides C bindings, making it useful in both Rust and C/C++ based projects.
Documentation
Builds

gctex's sandbox limits

All the builds on docs.rs are executed inside a sandbox with limited resources. The limits for this crate are the following:

Available RAM 6.44 GB
Maximum rustdoc execution time 15 minutes
Maximum size of a build log 102.4 kB
Network access blocked
Maximum number of build targets 10

If a build fails because it hit one of those limits please open an issue to get them increased.