pub fn ser_update_game_session_queue_input(
object: &mut aws_smithy_json::serialize::JsonObjectWriter,
input: &crate::operation::update_game_session_queue::UpdateGameSessionQueueInput,
) -> Result<(), aws_smithy_http::operation::error::SerializationError> {
if let Some(var_1) = &input.name {
object.key("Name").string(var_1.as_str());
}
if let Some(var_2) = &input.timeout_in_seconds {
object.key("TimeoutInSeconds").number(
#[allow(clippy::useless_conversion)]
aws_smithy_types::Number::NegInt((*var_2).into()),
);
}
if let Some(var_3) = &input.player_latency_policies {
let mut array_4 = object.key("PlayerLatencyPolicies").start_array();
for item_5 in var_3 {
{
#[allow(unused_mut)]
let mut object_6 = array_4.value().start_object();
crate::protocol_serde::shape_player_latency_policy::ser_player_latency_policy(
&mut object_6,
item_5,
)?;
object_6.finish();
}
}
array_4.finish();
}
if let Some(var_7) = &input.destinations {
let mut array_8 = object.key("Destinations").start_array();
for item_9 in var_7 {
{
#[allow(unused_mut)]
let mut object_10 = array_8.value().start_object();
crate::protocol_serde::shape_game_session_queue_destination::ser_game_session_queue_destination(&mut object_10, item_9)?;
object_10.finish();
}
}
array_8.finish();
}
if let Some(var_11) = &input.filter_configuration {
#[allow(unused_mut)]
let mut object_12 = object.key("FilterConfiguration").start_object();
crate::protocol_serde::shape_filter_configuration::ser_filter_configuration(
&mut object_12,
var_11,
)?;
object_12.finish();
}
if let Some(var_13) = &input.priority_configuration {
#[allow(unused_mut)]
let mut object_14 = object.key("PriorityConfiguration").start_object();
crate::protocol_serde::shape_priority_configuration::ser_priority_configuration(
&mut object_14,
var_13,
)?;
object_14.finish();
}
if let Some(var_15) = &input.custom_event_data {
object.key("CustomEventData").string(var_15.as_str());
}
if let Some(var_16) = &input.notification_target {
object.key("NotificationTarget").string(var_16.as_str());
}
Ok(())
}