pub fn ser_create_player_session_input(
object: &mut aws_smithy_json::serialize::JsonObjectWriter,
input: &crate::operation::create_player_session::CreatePlayerSessionInput,
) -> Result<(), aws_smithy_http::operation::error::SerializationError> {
if let Some(var_1) = &input.game_session_id {
object.key("GameSessionId").string(var_1.as_str());
}
if let Some(var_2) = &input.player_id {
object.key("PlayerId").string(var_2.as_str());
}
if let Some(var_3) = &input.player_data {
object.key("PlayerData").string(var_3.as_str());
}
Ok(())
}