aws-sdk-gamelift 0.26.0

AWS SDK for Amazon GameLift
Documentation
// Code generated by software.amazon.smithy.rust.codegen.smithy-rs. DO NOT EDIT.
pub fn ser_start_game_session_placement_input(
    object: &mut aws_smithy_json::serialize::JsonObjectWriter,
    input: &crate::operation::start_game_session_placement::StartGameSessionPlacementInput,
) -> Result<(), aws_smithy_http::operation::error::SerializationError> {
    if let Some(var_1) = &input.placement_id {
        object.key("PlacementId").string(var_1.as_str());
    }
    if let Some(var_2) = &input.game_session_queue_name {
        object.key("GameSessionQueueName").string(var_2.as_str());
    }
    if let Some(var_3) = &input.game_properties {
        let mut array_4 = object.key("GameProperties").start_array();
        for item_5 in var_3 {
            {
                #[allow(unused_mut)]
                let mut object_6 = array_4.value().start_object();
                crate::protocol_serde::shape_game_property::ser_game_property(
                    &mut object_6,
                    item_5,
                )?;
                object_6.finish();
            }
        }
        array_4.finish();
    }
    if let Some(var_7) = &input.maximum_player_session_count {
        object.key("MaximumPlayerSessionCount").number(
            #[allow(clippy::useless_conversion)]
            aws_smithy_types::Number::NegInt((*var_7).into()),
        );
    }
    if let Some(var_8) = &input.game_session_name {
        object.key("GameSessionName").string(var_8.as_str());
    }
    if let Some(var_9) = &input.player_latencies {
        let mut array_10 = object.key("PlayerLatencies").start_array();
        for item_11 in var_9 {
            {
                #[allow(unused_mut)]
                let mut object_12 = array_10.value().start_object();
                crate::protocol_serde::shape_player_latency::ser_player_latency(
                    &mut object_12,
                    item_11,
                )?;
                object_12.finish();
            }
        }
        array_10.finish();
    }
    if let Some(var_13) = &input.desired_player_sessions {
        let mut array_14 = object.key("DesiredPlayerSessions").start_array();
        for item_15 in var_13 {
            {
                #[allow(unused_mut)]
                let mut object_16 = array_14.value().start_object();
                crate::protocol_serde::shape_desired_player_session::ser_desired_player_session(
                    &mut object_16,
                    item_15,
                )?;
                object_16.finish();
            }
        }
        array_14.finish();
    }
    if let Some(var_17) = &input.game_session_data {
        object.key("GameSessionData").string(var_17.as_str());
    }
    Ok(())
}