pub fn ser_update_game_server_input(
object: &mut aws_smithy_json::serialize::JsonObjectWriter,
input: &crate::operation::update_game_server::UpdateGameServerInput,
) -> Result<(), aws_smithy_http::operation::error::SerializationError> {
if let Some(var_1) = &input.game_server_group_name {
object.key("GameServerGroupName").string(var_1.as_str());
}
if let Some(var_2) = &input.game_server_id {
object.key("GameServerId").string(var_2.as_str());
}
if let Some(var_3) = &input.game_server_data {
object.key("GameServerData").string(var_3.as_str());
}
if let Some(var_4) = &input.utilization_status {
object.key("UtilizationStatus").string(var_4.as_str());
}
if let Some(var_5) = &input.health_check {
object.key("HealthCheck").string(var_5.as_str());
}
Ok(())
}