pub fn ser_update_game_server_group_input(
object: &mut aws_smithy_json::serialize::JsonObjectWriter,
input: &crate::operation::update_game_server_group::UpdateGameServerGroupInput,
) -> Result<(), aws_smithy_http::operation::error::SerializationError> {
if let Some(var_1) = &input.game_server_group_name {
object.key("GameServerGroupName").string(var_1.as_str());
}
if let Some(var_2) = &input.role_arn {
object.key("RoleArn").string(var_2.as_str());
}
if let Some(var_3) = &input.instance_definitions {
let mut array_4 = object.key("InstanceDefinitions").start_array();
for item_5 in var_3 {
{
#[allow(unused_mut)]
let mut object_6 = array_4.value().start_object();
crate::protocol_serde::shape_instance_definition::ser_instance_definition(
&mut object_6,
item_5,
)?;
object_6.finish();
}
}
array_4.finish();
}
if let Some(var_7) = &input.game_server_protection_policy {
object
.key("GameServerProtectionPolicy")
.string(var_7.as_str());
}
if let Some(var_8) = &input.balancing_strategy {
object.key("BalancingStrategy").string(var_8.as_str());
}
Ok(())
}