Module events

Module events 

Source

Structsยง

achievement_earned
achievement_earned_local
air_dash
arena_match_maxstreak
arena_player_notification
arena_win_panel
arrow_impact
building_healed
building_info_changed
capper_killed
christmas_gift_grab
cl_drawline
competitivetats_update
conga_kill
controlpoint_endtouch
controlpoint_fake_capture_mult
controlpoint_pulse_element
controlpoint_timer_updated
controlpoint_unlock_updated
controlpoint_updatecapping
controlpoint_updateimages
controlpoint_updatelayout
controlpoint_updateowner
controlpointtarttouch
cross_spectral_bridge
crossbow_heal
ctf_flag_captured
damage_mitigated
damage_prevented
damage_resisted
demoman_det_stickies
deploy_buff_banner
doomsday_rocket_open
duel_status
environmental_death
escaped_hell
escaped_loot_island
escort_progress
escort_recede
escort_speed
eyeball_boss_escape_imminent
eyeball_boss_escaped
eyeball_boss_killed
eyeball_boss_killer
eyeball_boss_stunned
fish_notice
flagstatus_update
gas_doused_player_ignited
halloween_boss_killed
halloween_duck_collected
halloween_pumpkin_grab
halloween_skeleton_killed
halloween_soul_collected
hide_annotation
i32ro_finish
i32ro_nextcamera
item_found
item_pickup
kill_in_hell
kill_refills_meter
killed_capping_player
landed
localplayer_changedisguise
localplayer_healed
localplayer_score_changed
medic_death
medigun_shield_blocked_damage
merasmus_escape_warning
merasmus_escaped
merasmus_prop_found
merasmus_stunned
minigame_win
minigame_won
mvm_adv_wave_complete_no_gates
mvm_begin_wave
mvm_bomb_carrier_killed
mvm_bomb_deploy_reset_by_player
mvm_bomb_reset_by_player
mvm_kill_robot_delivering_bomb
mvm_medic_powerup_shared
mvm_mission_complete
mvm_mission_update
mvm_pickup_currency
mvm_quick_sentry_upgrade
mvm_scout_marked_for_death
mvm_sentrybuster_detonate
mvm_sentrybuster_killed
mvm_sniper_headshot_currency
mvm_wave_complete
nav_blocked
num_cappers_changed
object_deflected
object_destroyed
object_detonated
object_removed
parachute_deploy
parachute_holster
party_chat
party_member_join
party_member_leave
pass_ball_blocked
pass_ball_stolen
pass_free
pass_get
pass_pass_caught
pass_score
path_track_passed
payload_pushed
player_abandoned_match
player_account_changed
player_askedforball
player_bonuspoi32s
player_buff
player_builtobject
player_buyback
player_calledformedic
player_carryobject
player_changeclass
player_chargedeployed
player_currency_changed
player_damage_dodged
player_damaged
player_death
player_destroyed_pipebomb
player_directhit_stun
player_domination
player_dropobject
player_escort_score
player_extinguished
player_healed
player_healedbymedic
player_healedmediccall
player_healonhit
player_highfive_cancel
player_highfive_success
player_hurt
player_ignited
player_ignited_inv
player_initial_spawn
player_invulned
player_jarated
player_jarated_fade
player_killed_achievement_zone
player_mvp
player_next_map_vote_change
player_pinned
player_rocketpack_pushed
player_sapped_object
player_score_changed
player_shield_blocked
player_spawn
player_stats_updated
player_stealsandvich
player_stunned
player_teleported
player_turned_to_ghost
player_upgradedobject
player_used_powerup_bottle
post_inventory_application
projectile_direct_hit
projectile_removed
proto_def_changed
pve_win_panel
quest_objective_completed
quest_progress
quest_request
quest_response
quest_turn_in_state
rd_robot_impact
rd_robot_killed
rd_team_poi32s_changed
rematch_vote_period_over
remove_nemesis_relationships
respawn_ghost
restart_timer_time
revive_player_complete
revive_player_notify
revive_player_stopped
rocket_jump
rocket_jump_landed
rocketpack_landed
rocketpack_launch
rps_taunt_event
scout_grand_slam
scout_slamdoll_landed
sentry_on_go_active
show_annotation
show_class_layout
show_freezepanel
show_vs_panel
special_score
sticky_jump
sticky_jump_landed
tagged_player_as_it
team_leader_killed
teamplay_alert
teamplay_broadcast_audio
teamplay_capture_blocked
teamplay_capture_broken
teamplay_flag_event
teamplay_game_over
teamplay_map_time_remaining
teamplay_poi32_captured
teamplay_poi32_locked
teamplay_poi32_startcapture
teamplay_poi32_unlocked
teamplay_pre_round_time_left
teamplay_round_restart_seconds
teamplay_round_selected
teamplay_round_stalemate
teamplay_round_start
teamplay_round_win
teamplay_team_ready
teamplay_teambalanced_player
teamplay_timer_flash
teamplay_timer_time_added
teamplay_win_panel
tf_game_over
tf_map_time_remaining
tournament_stateupdate
training_complete
update_status_item
upgrades_file_changed