pub struct player_buff {
pub userid: i32,
pub buff_owner: i32,
pub buff_type: i32,
}Fields§
§userid: i32§buff_owner: i32§buff_type: i32Auto Trait Implementations§
impl Freeze for player_buff
impl RefUnwindSafe for player_buff
impl Send for player_buff
impl Sync for player_buff
impl Unpin for player_buff
impl UnsafeUnpin for player_buff
impl UnwindSafe for player_buff
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more