pub struct quest_progress {
pub owner: i32,
pub scorer: i32,
pub types: i32,
pub completed: bool,
pub quest_defindex: i32,
}Fields§
§owner: i32§scorer: i32§types: i32§completed: bool§quest_defindex: i32Auto Trait Implementations§
impl Freeze for quest_progress
impl RefUnwindSafe for quest_progress
impl Send for quest_progress
impl Sync for quest_progress
impl Unpin for quest_progress
impl UnsafeUnpin for quest_progress
impl UnwindSafe for quest_progress
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more