pub struct Node<D: Dom = DefaultDom> { /* private fields */ }
Expand description
A DOM Node
Trait Implementations§
source§impl<Dom: Dom, Mutability> From<Blockquote<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<Blockquote<Dom, Mutability>> for Node<Dom>
source§fn from(elem: Blockquote<Dom, Mutability>) -> Self
fn from(elem: Blockquote<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeColorMatrix<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeColorMatrix<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeColorMatrix<Dom, Mutability>) -> Self
fn from(elem: FeColorMatrix<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeComponentTransfer<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeComponentTransfer<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeComponentTransfer<Dom, Mutability>) -> Self
fn from(elem: FeComponentTransfer<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeComposite<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeComposite<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeComposite<Dom, Mutability>) -> Self
fn from(elem: FeComposite<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeConvolveMatrix<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeConvolveMatrix<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeConvolveMatrix<Dom, Mutability>) -> Self
fn from(elem: FeConvolveMatrix<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeDiffuseLighting<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeDiffuseLighting<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeDiffuseLighting<Dom, Mutability>) -> Self
fn from(elem: FeDiffuseLighting<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeDisplacementMap<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeDisplacementMap<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeDisplacementMap<Dom, Mutability>) -> Self
fn from(elem: FeDisplacementMap<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeDistantLight<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeDistantLight<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeDistantLight<Dom, Mutability>) -> Self
fn from(elem: FeDistantLight<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeGaussianBlur<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeGaussianBlur<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeGaussianBlur<Dom, Mutability>) -> Self
fn from(elem: FeGaussianBlur<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeMergeNode<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeMergeNode<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeMergeNode<Dom, Mutability>) -> Self
fn from(elem: FeMergeNode<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeMorphology<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeMorphology<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeMorphology<Dom, Mutability>) -> Self
fn from(elem: FeMorphology<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FePointLight<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FePointLight<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FePointLight<Dom, Mutability>) -> Self
fn from(elem: FePointLight<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeSpecularLighting<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeSpecularLighting<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeSpecularLighting<Dom, Mutability>) -> Self
fn from(elem: FeSpecularLighting<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeSpotLight<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeSpotLight<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeSpotLight<Dom, Mutability>) -> Self
fn from(elem: FeSpotLight<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<FeTurbulence<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<FeTurbulence<Dom, Mutability>> for Node<Dom>
source§fn from(elem: FeTurbulence<Dom, Mutability>) -> Self
fn from(elem: FeTurbulence<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§fn from(elem: Figcaption<Dom, Mutability>) -> Self
fn from(elem: Figcaption<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<Dom: Dom, Mutability> From<ForeignObject<Dom, Mutability>> for Node<Dom>
impl<Dom: Dom, Mutability> From<ForeignObject<Dom, Mutability>> for Node<Dom>
source§fn from(elem: ForeignObject<Dom, Mutability>) -> Self
fn from(elem: ForeignObject<Dom, Mutability>) -> Self
Converts to this type from the input type.
source§impl<D: Dom, Mutability> From<GenericElement<D, Mutability>> for Node<D>
impl<D: Dom, Mutability> From<GenericElement<D, Mutability>> for Node<D>
source§fn from(elem: GenericElement<D, Mutability>) -> Self
fn from(elem: GenericElement<D, Mutability>) -> Self
Converts to this type from the input type.
impl<D: Dom> Value for Node<D>
Auto Trait Implementations§
impl<D> Freeze for Node<D>where
<D as Dom>::Node: Freeze,
impl<D = Dry> !RefUnwindSafe for Node<D>
impl<D = Dry> !Send for Node<D>
impl<D = Dry> !Sync for Node<D>
impl<D> Unpin for Node<D>where
<D as Dom>::Node: Unpin,
impl<D = Dry> !UnwindSafe for Node<D>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
§type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
§type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
The signal type. Use
Always
for value types.source§fn map<'b, F, R>(
self,
callback: F
) -> <T as RefSignalOrValue<'a>>::Map<'b, F, R>where
'b: 'a,
R: RefSignalOrValue<'b, Item = R> + 'b,
F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b,
fn map<'b, F, R>(
self,
callback: F
) -> <T as RefSignalOrValue<'a>>::Map<'b, F, R>where
'b: 'a,
R: RefSignalOrValue<'b, Item = R> + 'b,
F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b,
Map a function over this signal/value to produce a new signal/value.
source§fn select<FVal, FSig, Data, Out>(
self,
fn_val: FVal,
_fn_sig: FSig,
data: Data
) -> Outwhere
FVal: FnOnce(Data, <T as RefSignalOrValue<'a>>::Item) -> Out,
FSig: FnOnce(Data, <T as RefSignalOrValue<'a>>::Signal) -> Out,
fn select<FVal, FSig, Data, Out>(
self,
fn_val: FVal,
_fn_sig: FSig,
data: Data
) -> Outwhere
FVal: FnOnce(Data, <T as RefSignalOrValue<'a>>::Item) -> Out,
FSig: FnOnce(Data, <T as RefSignalOrValue<'a>>::Signal) -> Out,
Select a function based on whether this is a signal or value. Read more
source§fn select_spawn<FVal, FSig, Task, Exec>(
self,
fn_val: FVal,
_fn_sig: FSig,
executor: &mut Exec
)
fn select_spawn<FVal, FSig, Task, Exec>( self, fn_val: FVal, _fn_sig: FSig, executor: &mut Exec )
Select a function based on whether this is a signal or value. Read more