pub struct Script<Dom: Dom = DefaultDom, Mutability = Mut>(/* private fields */);
Expand description
The HTML script element
The HTML <script>
element is used to embed or reference
executable code; this is typically used to embed or refer to
JavaScript code.
Implementations§
source§impl<Dom: Dom> Script<Dom>
impl<Dom: Dom> Script<Dom>
sourcepub fn async<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
pub fn async<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
The async
attribute
For classic scripts, if the async attribute is present, then the classic script will be fetched in parallel to parsing and evaluated as soon as it is available.
For module scripts, if the async attribute is present then the scripts and all their dependencies will be executed in the defer queue, therefore they will get fetched in parallel to parsing and evaluated as soon as they are available.
This attribute allows the elimination of parser-blocking JavaScript where the browser would have to load and evaluate scripts before continuing to parse. defer has a similar effect in this case.
sourcepub fn crossorigin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
pub fn crossorigin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
The crossorigin
attribute
Normal script elements pass minimal information to the window.onerror for scripts which do not pass the standard CORS checks. To allow error logging for sites which use a separate domain for static media, use this attribute.
sourcepub fn defer<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
pub fn defer<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
The defer
attribute
Indicates to a browser that the script is meant to be executed after the document has been parsed, but before firing DOMContentLoaded.
Scripts with the defer attribute will prevent the DOMContentLoaded event from firing until the script has loaded and finished evaluating.
This attribute must not be used if the src attribute is absent (i.e. for inline scripts), in this case it would have no effect.
The defer attribute has no effect on module scripts — they defer by default.
Scripts with the defer attribute will execute in the order in which they appear in the document.
This attribute allows the elimination of parser-blocking JavaScript where the browser would have to load and evaluate scripts before continuing to parse. async has a similar effect in this case.
sourcepub fn integrity<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
pub fn integrity<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
The integrity
attribute
This attribute contains inline metadata that a user agent can use to verify that a fetched resource has been delivered free of unexpected manipulation.
sourcepub fn nomodule<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
pub fn nomodule<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
The nomodule
attribute
Indicates that the script should not be executed in browsers that support ES2015 modules — in effect, this can be used to serve fallback scripts to older browsers that do not support modular JavaScript code.
sourcepub fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The nonce
attribute
A cryptographic nonce (number used once) to whitelist scripts in a script-src Content-Security-Policy. The server must generate a unique nonce value each time it transmits a policy. It is critical to provide a nonce that cannot be guessed as bypassing a resource’s policy is otherwise trivial.
sourcepub fn referrerpolicy<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
pub fn referrerpolicy<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
The referrerpolicy
attribute
Indicates which referrer to send when fetching the script, or resources fetched by the script.
sourcepub fn src<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn src<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The src
attribute
This attribute specifies the URI of an external script; this can be used as an alternative to embedding a script directly within a document.
sourcepub fn type<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
pub fn type<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
The type
attribute
This attribute indicates the type of script represented. The value of this attribute will be in one of the following categories:
- Omitted or a JavaScript MIME type: This indicates the script is JavaScript. The HTML5 specification urges authors to omit the attribute rather than provide a redundant MIME type.
module
: Causes the code to be treated as a JavaScript module. The processing of the script contents is not affected by the charset and defer attributes. Unlike classic scripts, module scripts require the use of the CORS protocol for cross-origin fetching.- Any other value: The embedded content is treated as a data block which won’t be processed by the browser. Developers must use a valid MIME type that is not a JavaScript MIME type to denote data blocks. The src attribute will be ignored.
source§impl<InitParam, Dom> Script<Template<InitParam, Dom>>where
Dom: InstantiableDom,
InitParam: 'static,
impl<InitParam, Dom> Script<Template<InitParam, Dom>>where
Dom: InstantiableDom,
InitParam: 'static,
pub fn on_instantiate( self, f: impl 'static + Fn(Script<Dom>, &InitParam) -> Script<Dom> ) -> Self
source§impl<InitParam, Dom> Script<Template<InitParam, Dom>, Const>where
Dom: InstantiableDom,
InitParam: 'static,
impl<InitParam, Dom> Script<Template<InitParam, Dom>, Const>where
Dom: InstantiableDom,
InitParam: 'static,
pub fn instantiate(&self, param: &InitParam) -> Script<Dom>
Trait Implementations§
source§impl<Dom: Dom> AriaElement for Script<Dom>
impl<Dom: Dom> AriaElement for Script<Dom>
source§fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn role<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_activedescendant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_activedescendant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_atomic<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_autocomplete<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_autocomplete<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_braillelabel<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_braillelabel<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_brailleroledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_brailleroledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_busy<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_checked<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_colcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
fn aria_colcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_colindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_colindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_colindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_colindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_colspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_controls<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_controls<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_current<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_describedby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_describedby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_description<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_description<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_details<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_disabled<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_disabled<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_errormessage<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_errormessage<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_expanded<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_expanded<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_flowto<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_haspopup<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_haspopup<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_invalid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_keyshortcuts<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_keyshortcuts<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_label<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_labelledby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_labelledby<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_level<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_live<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_modal<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_multiline<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_multiline<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_multiselectable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_multiselectable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_orientation<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_orientation<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_owns<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_placeholder<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_placeholder<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_posinset<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_posinset<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_pressed<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_readonly<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_readonly<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_relevant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_relevant<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_required<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_required<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_roledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_roledescription<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_rowcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
fn aria_rowcount<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_rowindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
fn aria_rowindex<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_rowindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_rowindextext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
fn aria_rowspan<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<u64>,
source§fn aria_selected<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_selected<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i64>,
fn aria_setsize<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i64>,
source§fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn aria_sort<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn aria_valuemax<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuemax<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuemin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuemin<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuenow<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
fn aria_valuenow<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<f64>,
source§fn aria_valuetext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn aria_valuetext<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§impl<Dom: Dom> Element for Script<Dom>
impl<Dom: Dom> Element for Script<Dom>
type Dom = Dom
type DomElement = HtmlScriptElement
source§fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
fn class<'a, T>(self, class: impl RefSignalOrValue<'a, Item = T>) -> Self
source§fn classes<'a, T, Iter>(
self,
classes: impl RefSignalOrValue<'a, Item = Iter>
) -> Self
fn classes<'a, T, Iter>( self, classes: impl RefSignalOrValue<'a, Item = Iter> ) -> Self
source§fn attribute<'a>(
self,
name: &str,
value: impl RefSignalOrValue<'a, Item = impl Attribute>
) -> Self
fn attribute<'a>( self, name: &str, value: impl RefSignalOrValue<'a, Item = impl Attribute> ) -> Self
source§fn style_property<'a>(
self,
name: impl Into<String>,
value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a>
) -> Self
fn style_property<'a>( self, name: impl Into<String>, value: impl RefSignalOrValue<'a, Item = impl AsRef<str> + 'a> ) -> Self
source§fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
fn effect(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
source§fn effect_signal<T: 'static>(
self,
sig: impl Signal<Item = T> + 'static,
f: impl Fn(&Self::DomElement, T) + Clone + 'static
) -> Self
fn effect_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self
source§fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
fn map_element(self, f: impl FnOnce(&Self::DomElement) + 'static) -> Self
source§fn map_element_signal<T: 'static>(
self,
sig: impl Signal<Item = T> + 'static,
f: impl Fn(&Self::DomElement, T) + Clone + 'static
) -> Self
fn map_element_signal<T: 'static>( self, sig: impl Signal<Item = T> + 'static, f: impl Fn(&Self::DomElement, T) + Clone + 'static ) -> Self
source§fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>
fn handle(&self) -> ElementHandle<Self::Dom, Self::DomElement>
source§impl<Dom: Dom> ElementEvents for Script<Dom>
impl<Dom: Dom> ElementEvents for Script<Dom>
fn on_animationcancel( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationend( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationiteration( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_animationstart( self, f: impl FnMut(AnimationEvent, Self::DomElement) + 'static ) -> Self
fn on_auxclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_blur(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self
fn on_click(self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static) -> Self
fn on_compositionend( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_compositionstart( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_compositionupdate( self, f: impl FnMut(CompositionEvent, Self::DomElement) + 'static ) -> Self
fn on_dblclick( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_focusin( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self
fn on_focusout( self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static ) -> Self
fn on_focus(self, f: impl FnMut(FocusEvent, Self::DomElement) + 'static) -> Self
fn on_fullscreenchange( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self
fn on_fullscreenerror( self, f: impl FnMut(Event, Self::DomElement) + 'static ) -> Self
fn on_gotpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_keydown( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self
fn on_keyup( self, f: impl FnMut(KeyboardEvent, Self::DomElement) + 'static ) -> Self
fn on_lostpointercapture( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_mousedown( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseenter( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseleave( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mousemove( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseout( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseover( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_mouseup( self, f: impl FnMut(MouseEvent, Self::DomElement) + 'static ) -> Self
fn on_pointercancel( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerdown( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerenter( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerleave( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointermove( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerout( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerover( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerrawupdate( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_pointerup( self, f: impl FnMut(PointerEvent, Self::DomElement) + 'static ) -> Self
fn on_transitioncancel( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionend( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionrun( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_transitionstart( self, f: impl FnMut(TransitionEvent, Self::DomElement) + 'static ) -> Self
fn on_scroll(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_scrollend(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_securitypolicyviolation( self, f: impl FnMut(SecurityPolicyViolationEvent, Self::DomElement) + 'static ) -> Self
fn on_touchcancel( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchend( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchmove( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_touchstart( self, f: impl FnMut(TouchEvent, Self::DomElement) + 'static ) -> Self
fn on_wheel(self, f: impl FnMut(WheelEvent, Self::DomElement) + 'static) -> Self
fn on_copy(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_cut(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_paste(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
source§impl<Dom: Dom> HtmlElement for Script<Dom>
impl<Dom: Dom> HtmlElement for Script<Dom>
source§fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn accesskey<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn autocapitalize<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn autocapitalize<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
fn autofocus<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<bool>,
source§fn contenteditable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
fn contenteditable<'a, T>(
self,
value: impl RefSignalOrValue<'a, Item = T>
) -> Selfwhere
T: AsAttribute<String>,
source§fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn dir<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn draggable<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn enterkeyhint<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn exportparts<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn id<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn inputmode<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn is<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemid<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemprop<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemref<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemscope<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn itemtype<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn lang<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn nonce<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn part<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn slot<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn spellcheck<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn style<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i32>,
fn tabindex<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<i32>,
source§fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn title<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
fn translate<'a, T>(self, value: impl RefSignalOrValue<'a, Item = T>) -> Selfwhere
T: AsAttribute<String>,
source§impl<Dom: Dom> HtmlElementEvents for Script<Dom>
impl<Dom: Dom> HtmlElementEvents for Script<Dom>
fn on_beforeinput( self, f: impl FnMut(InputEvent, Self::DomElement) + 'static ) -> Self
fn on_change(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_error(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
fn on_input(self, f: impl FnMut(InputEvent, Self::DomElement) + 'static) -> Self
fn on_drag(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self
fn on_dragend( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragenter( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragleave( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragover( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_dragstart( self, f: impl FnMut(DragEvent, Self::DomElement) + 'static ) -> Self
fn on_drop(self, f: impl FnMut(DragEvent, Self::DomElement) + 'static) -> Self
fn on_load(self, f: impl FnMut(Event, Self::DomElement) + 'static) -> Self
source§impl<Dom: Dom> ParentElement<Dom> for Script<Dom>
impl<Dom: Dom> ParentElement<Dom> for Script<Dom>
source§fn text<'a, T>(self, child: impl RefSignalOrValue<'a, Item = T>) -> Self
fn text<'a, T>(self, child: impl RefSignalOrValue<'a, Item = T>) -> Self
source§fn child(self, child: impl SignalOrValue<Item = impl ChildNode<Dom>>) -> Self
fn child(self, child: impl SignalOrValue<Item = impl ChildNode<Dom>>) -> Self
source§fn optional_child(
self,
child: impl SignalOrValue<Item = Option<impl ChildNode<Dom>>>
) -> Self
fn optional_child( self, child: impl SignalOrValue<Item = Option<impl ChildNode<Dom>>> ) -> Self
source§fn children<N>(self, children: impl IntoIterator<Item = N>) -> Self
fn children<N>(self, children: impl IntoIterator<Item = N>) -> Self
impl<Dom: Dom, Mutability> Value for Script<Dom, Mutability>
Auto Trait Implementations§
impl<Dom, Mutability> Freeze for Script<Dom, Mutability>where
<Dom as Dom>::Element: Freeze,
impl<Dom = Dry, Mutability = Mut> !RefUnwindSafe for Script<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !Send for Script<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !Sync for Script<Dom, Mutability>
impl<Dom, Mutability> Unpin for Script<Dom, Mutability>
impl<Dom = Dry, Mutability = Mut> !UnwindSafe for Script<Dom, Mutability>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moresource§impl<T> Pointable for T
impl<T> Pointable for T
source§impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
impl<'a, T> RefSignalOrValue<'a> for Twhere
T: RefValue<'a> + 'a,
§type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
type Map<'b: 'a, F: FnMut(<T as RefSignalOrValue<'a>>::Item) -> R + 'b, R: RefSignalOrValue<'b, Item = R> + 'b> = R
§type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
type Signal = Always<<T as RefSignalOrValue<'a>>::Item>
Always
for value types.